[x264-devel] x264 version 104 crash

191919 191919 at gmail.com
Thu Jul 15 16:12:09 CEST 2010


Just FYI, my code works until x264-snapshot-20100714-2245. I think
there must be something changed I am unaware of.

2010/7/15 191919 <191919 at gmail.com>:
> Thanks for your reply. I took a look at commons/common.c in which
> x264_picture_alloc is implemented. Yes you are right, I did
> double-allocate the yuv buffer, but I don't think this is the cause of
> the library crash.
>
> I have removed the redundant memory allocations (thank you!), the
> result is same: my program crashed in x264_encoder_encode().
>
> 2010/7/15 Jason Garrett-Glaser <darkshikari at gmail.com>
>>
>> On Wed, Jul 14, 2010 at 10:53 PM, 191919 <191919 at gmail.com> wrote:
>> > I noticed x264.h was versioned up to 104, but some APIs, like
>> > x264_picture_alloc, are not used anymore.
>> >
>> > And sadly, my code is not working anymore. Basically, I copied the code from
>> > x264.c, but x264.c changed a lot, I need modify many lines to follow up.
>>
>> >     codec->pic = (x264_picture_t*) calloc(1, sizeof(x264_picture_t));
>> >     x264_picture_init(codec->pic);
>> >     x264_picture_alloc(codec->pic, params.i_csp, params.i_width,
>> > params.i_height);
>> >
>> > === Encoding, the input buffer is in YV12 ===
>> >
>> >         codec->pic->img.plane[0] = codec->yuv_buffer;
>> >         codec->pic->img.plane[1] = codec->pic->img.plane[0] +
>> > frame_param->height * frame_param->width;
>> >         codec->pic->img.plane[2] = codec->pic->img.plane[0] +
>> > frame_param->height * frame_param->width + frame_param->height *
>> > frame_param->width / 4;
>>
>> Your code is incorrect.  It *both* allocates *and* assigns pointers.
>> It should be doing only one of the two.
>>
>> Dark Shikari
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>> x264-devel at videolan.org
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>


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