[x264-devel] multi-process encoding problem
aviad rozenhek
aviadr1 at gmail.com
Sun Feb 5 18:07:54 CET 2012
On Tue, Jan 31, 2012 at 18:53, aviad rozenhek <aviadr1 at gmail.com> wrote:
> On Sun, Jan 29, 2012 at 17:42, Steven Walters <kemuri9 at gmail.com> wrote:
>
> I would instead suggest going back to using a single instance, but apply
>> the demuxer thread patch so you can tell the demuxer that is decoding your
>> original .mpg file to multithread the decode.
>> This would alleviate the decode bottleneck problem, though it would not
>> alleviate a downscale bottleneck...
>>
>>
>
> I followed your suggestion and used an x264 build with threaded demuxer
> from http://komisar.gin.by/
> unfortunately, I only reached about ~30% cpu utilization on my 8 core Xeon
> E5520 machine, so it doesn't solve the bottleneck.
> is fragmented encoding really such a bad idea?
>
> --
> Aviad Rozenhek
>
does x264 output an "End of Stream NAL"?
--
Aviad Rozenhek
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