[x264-devel] [PATCH] Fix out-of-tree builds on MinGW
Derek Buitenhuis
derek.buitenhuis at gmail.com
Mon Feb 6 21:26:36 CET 2012
When calling windres, you need to include the build directory,
for out-of-tree builds to work.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis at gmail.com>
---
Makefile | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/Makefile b/Makefile
index c735a88..5c46337 100644
--- a/Makefile
+++ b/Makefile
@@ -186,10 +186,10 @@ $(OBJS) $(OBJASM) $(OBJSO) $(OBJCLI) $(OBJCHK): .depend
-@ $(if $(STRIP), $(STRIP) -x $@) # delete local/anonymous symbols, so they don't show up in oprofile
%.dll.o: %.rc x264.h
- $(RC) -DDLL -o $@ $<
+ $(RC) -I. -DDLL -o $@ $<
%.o: %.rc x264.h
- $(RC) -o $@ $<
+ $(RC) -I. -o $@ $<
.depend: config.mak
@rm -f .depend
--
1.7.9
More information about the x264-devel
mailing list