[x264-devel] arm: implement deblock_strength_neon

Janne Grunau git at videolan.org
Wed Apr 23 00:40:57 CEST 2014


x264 | branch: master | Janne Grunau <janne-x264 at jannau.net> | Sat Mar 15 13:29:41 2014 +0100| [a60f77388527a0b023055cee3aef818396279df6] | committer: Jason Garrett-Glaser

arm: implement deblock_strength_neon

Based on deblock_strength_avx.

checkasm --bench on a cortex-a9:
deblock_strength_c: 14611
deblock_strength_neon: 1848

> http://git.videolan.org/gitweb.cgi/x264.git/?a=commit;h=a60f77388527a0b023055cee3aef818396279df6
---

 common/arm/deblock-a.S |  106 ++++++++++++++++++++++++++++++++++++++++++++++++
 common/deblock.c       |    4 ++
 2 files changed, 110 insertions(+)

diff --git a/common/arm/deblock-a.S b/common/arm/deblock-a.S
index 7cfecb7..21f44a7 100644
--- a/common/arm/deblock-a.S
+++ b/common/arm/deblock-a.S
@@ -304,3 +304,109 @@ function x264_deblock_h_chroma_neon
 
     bx              lr
 .endfunc
+
+function x264_deblock_strength_neon
+    ldr             ip,  [sp]
+    vmov.i8         q8,  #0
+    lsl             ip,  ip,  #8
+    add             r3,  r3,  #32
+    sub             ip,  ip,  #(1<<8)-3
+    vmov.i8         q9,  #0
+    vdup.16         q10, ip
+    ldr             ip,  [sp, #4]
+
+lists:
+    @ load bytes ref
+    vld1.8          {d31}, [r1]!
+    add             r2,  r2,  #16
+    vld1.8          {q1},  [r1]!
+    vmov.i8         q0,  #0
+    vld1.8          {q2},  [r1]!
+    vext.8          q3,  q0,  q1,  #15
+    vext.8          q0,  q0,  q2,  #15
+    vuzp.32         q1,  q2
+    vuzp.32         q3,  q0
+    vext.8          q1,  q15, q2,  #12
+
+    veor            q0,  q0,  q2
+    veor            q1,  q1,  q2
+    vorr            q8,  q8,  q0
+    vorr            q9,  q9,  q1
+
+    vld1.16         {q11}, [r2,:128]!   @ mv + 0x10
+    vld1.16         {q3},  [r2,:128]!   @ mv + 0x20
+    vld1.16         {q12}, [r2,:128]!   @ mv + 0x30
+    vld1.16         {q2},  [r2,:128]!   @ mv + 0x40
+    vld1.16         {q13}, [r2,:128]!   @ mv + 0x50
+    vext.8          q3,  q3,  q12, #12
+    vext.8          q2,  q2,  q13, #12
+    vabd.s16        q0,  q12, q3
+    vld1.16         {q3},  [r2,:128]!   @ mv + 0x60
+    vabd.s16        q1,  q13, q2
+    vld1.16         {q14}, [r2,:128]!   @ mv + 0x70
+    vqmovn.u16      d0,  q0
+    vld1.16         {q2},  [r2,:128]!   @ mv + 0x80
+    vld1.16         {q15}, [r2,:128]!   @ mv + 0x90
+    vqmovn.u16      d1,  q1
+    vext.8          q3,  q3,  q14, #12
+    vext.8          q2,  q2,  q15, #12
+    vabd.s16        q3,  q14, q3
+    vabd.s16        q2,  q15, q2
+    vqmovn.u16      d2,  q3
+    vqmovn.u16      d3,  q2
+
+    vqsub.u8        q0,  q0,  q10
+    vqsub.u8        q1,  q1,  q10
+    vqmovn.u16      d0,  q0
+    vqmovn.u16      d1,  q1
+
+    vabd.s16        q1,  q12, q13
+    vorr            q8,  q8,  q0
+
+    vabd.s16        q0,  q11, q12
+    vabd.s16        q2,  q13, q14
+    vabd.s16        q3,  q14, q15
+    vqmovn.u16      d0,  q0
+    vqmovn.u16      d1,  q1
+    vqmovn.u16      d2,  q2
+    vqmovn.u16      d3,  q3
+
+    vqsub.u8        q0,  q0,  q10
+    vqsub.u8        q1,  q1,  q10
+    vqmovn.u16      d0,  q0
+    vqmovn.u16      d1,  q1
+    subs            ip,  ip,  #1
+    vorr            q9,  q9,  q0
+    beq             lists
+
+    mov             ip,  #-32
+    @ load bytes nnz
+    vld1.8          {d31}, [r0]!
+    vld1.8          {q1},  [r0]!
+    vmov.i8         q0,  #0
+    vld1.8          {q2},  [r0]
+    vext.8          q3,  q0,  q1,  #15
+    vext.8          q0,  q0,  q2,  #15
+    vuzp.32         q1,  q2
+    vuzp.32         q3,  q0
+    vext.8          q1,  q15, q2,  #12
+
+    vorr            q0,  q0,  q2
+    vorr            q1,  q1,  q2
+    vmov.u8         q10, #1
+    vmin.u8         q0,  q0,  q10
+    vmin.u8         q1,  q1,  q10
+    vmin.u8         q8,  q8,  q10       @ mv ? 1 : 0
+    vmin.u8         q9,  q9,  q10
+    vadd.u8         q0,  q0,  q0        @ nnz ? 2 : 0
+    vadd.u8         q1,  q1,  q1
+    vmax.u8         q8,  q8,  q0
+    vmax.u8         q9,  q9,  q1
+    vzip.16         d16, d17
+    vst1.8          {q9}, [r3,:128], ip @ bs[1]
+    vtrn.8          d16, d17
+    vtrn.32         d16, d17
+
+    vst1.8          {q8}, [r3,:128]     @ bs[0]
+    bx              lr
+.endfunc
diff --git a/common/deblock.c b/common/deblock.c
index 47b604f..2df3db9 100644
--- a/common/deblock.c
+++ b/common/deblock.c
@@ -734,6 +734,9 @@ void x264_deblock_v_luma_neon  ( uint8_t *pix, intptr_t stride, int alpha, int b
 void x264_deblock_h_luma_neon  ( uint8_t *pix, intptr_t stride, int alpha, int beta, int8_t *tc0 );
 void x264_deblock_v_chroma_neon( uint8_t *pix, intptr_t stride, int alpha, int beta, int8_t *tc0 );
 void x264_deblock_h_chroma_neon( uint8_t *pix, intptr_t stride, int alpha, int beta, int8_t *tc0 );
+void x264_deblock_strength_neon( uint8_t nnz[X264_SCAN8_SIZE], int8_t ref[2][X264_SCAN8_LUMA_SIZE],
+                                 int16_t mv[2][X264_SCAN8_LUMA_SIZE][2], uint8_t bs[2][8][4],
+                                 int mvy_limit, int bframe );
 #endif
 
 void x264_deblock_init( int cpu, x264_deblock_function_t *pf, int b_mbaff )
@@ -842,6 +845,7 @@ void x264_deblock_init( int cpu, x264_deblock_function_t *pf, int b_mbaff )
         pf->deblock_luma[0] = x264_deblock_h_luma_neon;
         pf->deblock_chroma[1] = x264_deblock_v_chroma_neon;
         pf->deblock_h_chroma_420 = x264_deblock_h_chroma_neon;
+        pf->deblock_strength     = x264_deblock_strength_neon;
    }
 #endif
 #endif // !HIGH_BIT_DEPTH



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