[x264-devel] Compiling x264 with Visual Studio 2010 and Intel compiler
Steven Walters
kemuri9 at gmail.com
Tue Sep 16 14:42:25 CEST 2014
On Tue, Sep 16, 2014 at 6:26 AM, Steve Borho <steve at borho.org> wrote:
> On 09/16, Kovacs Peter wrote:
> > Hi All,
> >
> > maybe somebody else will also find this useful, so let me share my
> > experience with compiling x264 with Visual Studio 2010 SP1 and Intel(R)
> C++
> > Compiler XE 15.0.
> > I have used the latest stable tarball
> (x264-snapshot-20140915-2245-stable).
> > -create a new Win32 console application, create an empty project
> > -create appropriate filters under Source files and Header files to retain
> > structure: common, encoder, extras, filters, filters/video, input, output
> > -add .c and .h files from these directories to the project (including
> those
> > not located in subdirs), except:
> > common/opencl.c, common/opencl.h, encoder/rdo.c, encoder/slicetype.c,
> > input/ffms.c, input/lavf.c, output/mp4.c, output/mp4_lsmash.c
> > -right click the project file, and choose to use Intel C++ compiler
> > -in project properties, under C/C+ / Language [Intel C++] / Enable C99
> > support, choose Yes for All Configurations
> > -in project properties, under C/C+ / Output Files, change Object File
> Name
> > to "$(IntDir)/%(RelativeDir)/", for All Configurations (to get rid of
> these
> > link errors
> http://stackoverflow.com/questions/3695174/visual-studio-2010s-strange-warning-lnk4042
> )
> > -in project properties, under C/C+ / General, add "extras" and "." into
> > Additional Include Directories, for All Configurations
> > -in project properties, under C/C+ / Preprocessor, add "HAVE_CONFIG_H"
> into
> > Preprocessor definitions, for All Configurations
> > -create x264_config.h and config.h with the attached contents, and add
> them
> > to the project
> > -compile!
> >
> > This will result in an x264 binary that does not use asm functions,
> OpenCL,
> > or any other acceleration, nor will support many input/output formats,
> but
> > can be used for experimentation, studying the code via single stepping,
> and
> > implement experiments (for the impatient).
> > The patches from Steve Borho for VC12 were much appreciated - this small
> > guide is for those who are still using VS2010.
> >
> > Project files are attached for reference. Hope somebody will find this
> > useful.
>
> For what it's worth, it wasn't my patches that eventually landed in
> x264. It was Kemuri-9's much superior patches
>
> However you might also find this attached cmake file useful. I don't
> have a system with Intel C installed to verify, but this should build
> x264 with Intel C or MSVC 2013. If yasm is detected, it will use that to
> build the assembly code, making the binary somewhat useful.
>
> To use with Intel C, copy CMakeLists.txt into the x264 root folder,
> then:
>
> mkdir build
> cd build
> call "%ICPP_COMPILER14%\bin\compilervars.bat" intel64
> set CC=icl
> set CXX=icl
> cmake -G "NMake Makefiles" ..
> make
>
> --
> Steve Borho
>
>
Peter,
x264 does already support using Intel's Compiler for Windows, when it's
combined with Visual Studio 2005 or later.
However, we do not utilize visual studio's proprietary build system in our
support (we're not particularly looking to maintain multiple build systems)
Instead we utilize MSYS, like we do for utilizing MinGW to build x264.
Looks like the documentation i wrote when we first added support is still
available [1], though it's for Intel Compiler 11.1 with Visual Studio 2008.
But I don't expect there's been that many changes to where you can't follow
the flow with VS2010 + IC15
[1] http://kemuri9.net/dev/x264/other/intel_howto.html
--
Steven Walters
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