[x264-devel] msvs: WinRT support
Henrik Gramner
git at videolan.org
Tue Apr 12 20:36:14 CEST 2016
x264 | branch: master | Henrik Gramner <henrik at gramner.com> | Sun Jan 24 01:48:18 2016 +0100| [dd6b7b974e0057da726f71e10c24d057a339605b] | committer: Henrik Gramner
msvs: WinRT support
To compile x264 for WinRT the following additional steps has to be performed.
* Ensure that the necessary SDK is installed.
* Set the correct environment variables in the VS command prompt as shown at
https://trac.ffmpeg.org/wiki/CompilationGuide/WinRT
* Add one of the following to --extra-cflags depending on the target OS:
"-DWINAPI_FAMILY=WINAPI_FAMILY_PC_APP -D_WIN32_WINNT=0x0A00" (Windows 10)
"-DWINAPI_FAMILY=WINAPI_FAMILY_PC_APP -D_WIN32_WINNT=0x0603" (Windows 8.1)
> http://git.videolan.org/gitweb.cgi/x264.git/?a=commit;h=dd6b7b974e0057da726f71e10c24d057a339605b
---
common/osdep.c | 2 +
common/osdep.h | 12 +++--
common/win32thread.c | 124 +++++++++++++++++++++++++++++++++++---------------
common/win32thread.h | 8 ++--
configure | 17 ++++++-
5 files changed, 118 insertions(+), 45 deletions(-)
Diff: http://git.videolan.org/gitweb.cgi/x264.git/?a=commitdiff;h=dd6b7b974e0057da726f71e10c24d057a339605b
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