[x264-devel] x264 encoding corruption bug w/ AltiVec enabled

Luca Barbato lu_zero at gentoo.org
Thu Jan 31 10:57:37 CET 2019


On 31/01/2019 10:44, Luca Barbato wrote:
> On 31/01/2019 00:23, Timothy Pearson wrote:
>> On 01/30/2019 04:52 PM, Timothy Pearson wrote:
>>> On 01/30/2019 04:18 PM, Timothy Pearson wrote:
>>>> On 01/30/2019 03:17 PM, Timothy Pearson wrote:
>>>>> On 01/30/2019 03:08 PM, Timothy Pearson wrote:
>>>>>> On 01/30/2019 07:08 AM, Luca Barbato wrote:
>>>>>>> On 30/01/2019 12:10, Timothy Pearson wrote:
>>>>>>>> When attempting to use the latest libx264 with the latest ffmpeg 
>>>>>>>> sources
>>>>>>>> on Talos II (ppc64le), a color / blocking artifact is introduced 
>>>>>>>> in the
>>>>>>>> source video.  These artifacts disappear entirely when libx264 is
>>>>>>>> rebuilt with asm support (AltiVec) disabled, but the machine is 
>>>>>>>> then no
>>>>>>>> longer able to maintain 60fps framerate on the sample live stream.
>>>>>>>
>>>>>>> Please test with the x264 cli and, if possible, provide me the 
>>>>>>> sample
>>>>>>> triggering it.
>>>>>>>
>>>>>>> All the altivec code is tested on checkasm so sounds quite 
>>>>>>> strange there
>>>>>>> is a problem there.
>>>>>>>
>>>>>>> lu
>>>>>>
>>>>>> After a bit of work I was able to put together a direct x264 command
>>>>>> that produces corrupted videos, based on the video output settings 
>>>>>> used
>>>>>> for ffmpeg.  I should note that for various technical reasons 
>>>>>> related to
>>>>>> downstream consumer devices, a few of the settings (FPS, bitrate,
>>>>>> keyint) are mandatory for a proper experience, and that they work
>>>>>> without AltiVec enabled.
>>>>>>
>>>>>> Pull the Big Buck Bunny 23 second file from here:
>>>>>>
>>>>>> https://commons.wikimedia.org/wiki/File:Big_Buck_Bunny_first_23_seconds_1080p.ogv 
>>>>>>
>>>>>>
>>>>>> Encode with:
>>>>>>
>>>>>> x264 --threads 31 --fps 30 --keyint 30 --min-keyint 30 --scenecut 0
>>>>>> --preset ultrafast --tune grain --bitrate 25600000 -o
>>>>>> Big_Buck_Bunny_encoding_failure.ogv
>>>>>> Big_Buck_Bunny_first_23_seconds_1080p.ogv
>>>>>>
>>>>>> I'm noticing with some interest that the resulting file is unplayable
>>>>>> (black screen) in VLC while mplayer shows intermittent artifacts like
>>>>>> the one I attached.  mplayer also complains about numerous errors, 
>>>>>> which
>>>>>> would probably explain why each video seems to have different 
>>>>>> artifacts:
>>>>>
>>>>> <snip>
>>>>>
>>>>> Digging a bit further the artifacting is also present when rebuilt 
>>>>> with
>>>>> --disable-asm.  It seems disable-asm might have made the bug shift
>>>>> somewhere else under ffmpeg but not disappear when using the direct 
>>>>> x264
>>>>> application.  Also, the bug is readily apparent when using 
>>>>> "-threads 16"
>>>>> instead of "threads 31", so it doesn't appear related to the threading
>>>>> support.
>>>>>
>>>>
>>>> After fixing the bitrate (was off by a factor of 1000 due to 
>>>> differences
>>>> between ffmpeg and x264 command line parameters) I'm unable to 
>>>> replicate
>>>> the issue with the standalone x264 application.  This ffmpeg command
>>>> line replicates the issue perfectly however:
>>>>
>>>> ffmpeg -r 30 -i Big_Buck_Bunny_first_23_seconds_1080p.ogv -r 30 
>>>> -pix_fmt
>>>> yuv422p -vcodec libx264 -preset ultrafast -x264opts
>>>> keyint=30:min-keyint=30:scenecut=0 -b:v 25600k -bufsize 25600k -tune
>>>> grain -threads 16 Big_Buck_Bunny_encoding_failure.mp4
>>>>
>>>> I'm assuming something might be off in the interface between libx264 
>>>> and
>>>> ffmpeg?  --disable-vsx did not help, --disable-asm completely resolved
>>>> the problems.
>>>>
>>>> Screenshot of a corrupted frame:
>>>> http://imgbin.ca/image.uploads/30-01-2019/original-206092b96120b5f748e06bd9e58e6df5.png 
>>>>
>>>>
>>>
>>> I've tracked this down to the following two AltiVec functions:
>>> x264_add8x8_idct_dc_altivec;
>>> x264_add16x16_idct_dc_altivec;
>>>
>>> Disabling both of them, while leaving all other AltiVec functions
>>> active, resolves the corruption.
>>>
>>
>> Trying to speed up encode I found that disabling trellis corrupted the
>> output beyond recognition.  I also found that setting that flag in the
>> native x264 application reproduced one of my original encoding problems
>> seen under ffmpeg:
>>
>> x264 --threads 16 --fps 30 --keyint 30 --min-keyint 30 --scenecut 0
>> --preset ultrafast --tune grain --bitrate 25600 --trellis 0 -o
>> Big_Buck_Bunny_encoding_failure.ogv
>> Big_Buck_Bunny_first_23_seconds_1080p.ogv
>>
>> Note that this test was run with the two problematic AltiVec functions
>> above disabled.  Disabling all asm with --disable-asm fixes the problems
>> with trellis=0.
>>
>> Screenshot:
>> http://imgbin.ca/image.uploads/30-01-2019/original-57d9eb4308cbdcbd46bc56b38bbae722.png 
>>
>>
>> Hopefully this will be somewhat easier to debug now that ffmpeg is out
>> of the picture!
>>
> 
> To be 100% sure it is out of the picture could you please convert the 
> input to y4m and disable libavcodec and libavformat from your x264 build?

I tried locally and using a y4m source it shows no problem that I could 
see, are all the patches from https://github.com/lu-zero/x264/ folded in 
the tree you are using?

lu


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