[vlc-devel] Macros & IDE

Guy Paddock guy.paddock at gmail.com
Sun Nov 25 09:33:25 CET 2007


Yeah, KDevelop was underwhelming when I tried it.
When I was trying VS, I wasn't intending to build with it, just edit
and build on my linux system over a network share.

On Nov 25, 2007 3:17 AM, Jean-Baptiste Kempf <jb at videolan.org> wrote:
> On Sun, Nov 25, 2007, Guy Paddock wrote :
> > Quick question: why does the VLC source use macros so much? I mean, I
> > understand their use for ensuring unique function names in case
> > modules are compiled-in or built separately, but IMO they seem to be
> > overused. Personally, I like to avoid macros like the plague because
> > they're not context-safe, but that's just me.
> I am interested to know also why we use huge #defines when we could do
> enum. Is this better code-size wise ? Faster ?
>
> > VLC developers use that can sort out all of the function references,
> > even through all those macros, so that it's easy to see how things are
> > put together, or is it something that I just have to learn in time by
> > reading through most of the code? I've tried using Eclipse CDT and
> > Visual Studio -- both were just about the same when it came to
> > resolving function references, though Visual Studio more often than
> > not sent me to the first function it found with the same name, which
> > wasn't helpful. Eclipse CDT tried to glean a lot from the Makefile and
> > from the compiler during the build to help it along, but it's a bitch
> > to setup for not that much in return at the moment.
>
> I use vim and sometimes I try MonkeyStudio (working as a tester for
> them)
>
> VisualStudio can't build VLC so it is boring and eclipse is a pain to
> load.
> Anjutta can't import vlc source because of problems in bindings/java
> KDevelop is not that good ( I tend to prefer MonkeyStudio over it)
>
> Best Regards,
>
> --
> Jean-Baptiste Kempf
> http://www.jbkempf.com/
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