[vlc-devel] Enhancement Request...

jboileau jboileau at gmail.com
Fri Apr 4 15:03:08 CEST 2008

Well we don't really package anything. The application I work on is
embedded and I create compact flash images to hold everything. So its
not a really big problem for me and its transparent to the end user. I
offer my experience mostly to help if it can. I see all the hard work
you guys put in, its the least I can when I read emails I can comment
on to do so.

But the only way to package everything up to not have the path problem
would be to put VLC in the same directory as our application. Which I
would rather not. It is nice to have VLC in its own directory and our
stuff in another. Easier to update one without the other. And easier
in the development stage. Visual Studio creates directories for
release and debug builds. I would have to add post-build steps to copy
the VLC files to the target dir when I run the app from the IDE. Do I
want this copy to happen every time I build? No way!

It ain't a big deal to do a set current dir to the VLC install dir so
that the VLC DLLs can find each other. I could also add the VLC dir to
the environment path. But it would also be easy to have
libvlc-control.dll know its dir and use it to find libvlc.dll. This
problem is very minor and easily circumventable in my environment. I
am sure there are more important issues.

Jacques Boileau

On Thu, Apr 3, 2008 at 9:05 PM, Pierre d'Herbemont <pdherbemont at free.fr> wrote:
> On Apr 3, 2008, at 8:48 PM, jboileau wrote:
> > Hi,
> >
> > I can probably help since I develop on Windows. It is true that there
> > is problem loading libvlc-control.dll on Windows. Personaly for the
> > moment I am reading the VLC install path from the registry, do a set
> > current dir to there, load libvlc and finally load libvlc-control (see
> > code below). This is the only way I have found to make it work without
> > problems.
> Why don't you package libvlc and plugin with your own app?
> Pierre.
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Jacques Boileau

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