[vlc-devel] google summer code
    salavuddin ghousemohideen 
    ghouse1508 at gmail.com
       
    Fri Apr  3 20:00:46 CEST 2009
    
    
  
Name               :S.Ghouse  Mohideen
Date of Birth   :15th August 1989
Age                 :19 years
University       :National  Institute of Technology ,Trichy
Roll number    :106106018
Year                :presently 3rd year(6th sem)
Bio/overview   :enclosed
*Coding Skills:*
What language are you familiar with?                :C,C++
What platform are you developing on?               :GNU-Linux,Windows
Show past projects and code examples of your own.
               1.Solved 0-1 Knapsack problem.
                               Code and snippet of project: attachment
               2.BrainFuck Language compiler.
                               Code :
                                    #include <stdio.h>
int  p, r, q;
char a[5000], f[5000], b, o, *s=f;
void interpret(char *c)
{
      char *d;
      r++;
      while( *c ) {
            switch(o=1,*c++) {
            case '<': p--;        break;
            case '>': p++;        break;
            case '+': a[p]++;     break;
            case '-': a[p]--;     break;
            case '.': putchar(a[p]); fflush(stdout); break;
            case ',': a[p]=getchar();fflush(stdout); break;
            case '[':
                  for( b=1,d=c; b && *c; c++ )
                        b+=*c=='[', b-=*c==']';
                  if(!b) {
                        c[-1]=0;
                        while( a[p] )
                              interpret(d);
                        c[-1]=']';
                        break;
                  }
            case ']':
                  puts("UNBALANCED BRACKETS"), exit(0);
            case '#':
                  if(q>2)
                        printf("%2d %2d %2d %2d %2d %2d %2d %2d %2d
%2d\n%*s\n",
*a,a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],3*p+2,"^");
                  break;
            default: o=0;
            }
            if( p<0 || p>100)
                  puts("RANGE ERROR"), exit(0);
      }
      r--;
      chkabort();
}
main(int argc,char *argv[])
{
      FILE *z;
      q=argc;
      if(z=fopen(argv[1],"r")) {
            while( (b=getc(z))>0 )
                  *s++=b;
            *s=0;
            interpret(f);
      }
}
3.spoj rank 860
        Handle ghouse1508
*VideoLAN and you               *
1.Have you used VideoLAN software by the past?
I am using it in both Ubuntu and Windows
2.Why do you want to code for VideoLAN?
It’s a good media player and mainly it is used here to stream video in
a network. I want to enhance its features as a good media player and
some of its network shortcomings.
*Project*
I choose this work given in your mini project area
*Performant VLC streaming server *
There are many bottlenecks currently limiting the performance and
scalability of VLC as a streaming server:
   - The I/O blocks are linear, which implies lots of avoidable memory
   copying and dynamic memory allocations (particularly in the streaming
   output).
   - mdate() (the timestamping function) is invoked in too many places to
   count them; but it is not a cheap operation on modern systems and should be
   avoided on the fast path. Ideally, a single thread would only need to call
   mdate() at most once per wake-up. In some case, mdate() is only used for
   debugging purpose which is really inefficient.
   - The HTTP/RTSP core is single-threaded. This prevents scaling to SMP
   systems (which are the norm on server-side nowadays) properly. This also
   implies not very scalable I/O event polling. Finally, this gets problematic
   if one HTTP/RTSP client triggers a computationally intensive operation (such
   as establishing a TLS context if HTTP/SSL is used).
   - There are many dynamic memory allocations that could be avoided. Video
   filters and codecs are very careful about this, but the stream output
   plugins are not. In many case, a stack-based buffer can be used (stack
   buffer, has constant time fast lock-less allocation, and needs not be freed
   explicitly) instead.
   - The messaging subsystems might be adding more locking (needs checking);
   this should be avoided particularly if the message is anyway ignord (e.g.
   debug message in non-debug mode).
I chose this project because I am a bit in networking and this problem
is pretty attractive to me.
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