[vlc-devel] commit: vlm: Remove the callback before joining the thread, and save a dead lock. (Pierre d'Herbemont )
Pierre d'Herbemont
pdherbemont at free.fr
Fri Feb 12 09:01:14 CET 2010
On Fri, Feb 12, 2010 at 9:00 AM, Pierre d'Herbemont <pdherbemont at free.fr> wrote:
> On Fri, Feb 12, 2010 at 8:51 AM, Pierre d'Herbemont <pdherbemont at free.fr> wrote:
>> On Fri, Feb 12, 2010 at 8:22 AM, Sébastien Escudier
>> <sebastien-devel at celeos.eu> wrote:
>>> Quoting Pierre d'Herbemont <pdherbemont at free.fr>:
>>>
>>>> Which one would you expect? The correct fix is trivial if you want the
>>>> Stop event.
>>>
>>> Yes, I was thinking to the stop event, but we might loose some others.
>>> Moreover it doesn't seem clean.
>>> The logic is :
>>> - add callback
>>> - start input
>>> [...]
>>> - stop input
>>> - del callback
>>
>> Speaking of clean, the signaling stuff is completly unclean. The
>> callback is being used for two things. Signaling and transmitting the
>> input event. I guess what you want is two callbacks one for signalling
>> the other one for transmitting. The signaling callback *needs* to be
>> removed before stoping the input.
>
> If I am not willingly wanting to fix that this is because the only
> impacted client are libvlc, and using libvlm through libvlc seems not
> a good idea, and you'd better reimplement it on top of pure libvlc
> with roughly the same line of code than your configuration file. Also
> a state event is not critical when you have a Stop event that will
> anyway be fired. Read, it shouldn't prevent client to work. And I feel
> that they are more important thing to fix when it comes to vlm. Read,
> the signaling stuff is scary.
However if you have a patch, feel free to send it after testing it!
That will be way more productive.
Pierre.
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