[vlc-devel] [PATCH] opengl: enables shaders for macos opengl.
Sebastien Zwickert
dilaroga at gmail.com
Tue Sep 13 21:52:56 CEST 2011
On Sep 13, 2011, at 9:41 PM, Laurent Aimar wrote:
> On Tue, Sep 13, 2011 at 09:24:19PM +0200, Sebastien Zwickert wrote:
>>
>> On Sep 13, 2011, at 8:52 PM, Laurent Aimar wrote:
>>
>>> On Tue, Sep 13, 2011 at 08:50:53PM +0200, Laurent Aimar wrote:
>>>> Couldn't we simply remove all the specific macosx part?
>>>> Is there
>>>> a performance loss?
>>>
>>> I am asking because:
>>> - it would be simpler to maintain
>>> - I think it would also be faster as it would avoid a full frame
>>> copy BUT it needs to be tested to be sure.
>>
>> It's possible to share almost all the same code and to remove a lot of specific macosx part. I will provide a patch in this way to test performance.
> That would be great, thanks. Do you think you could try to test the
> performances?
I could try but I'm not sure to have tools to test performances loss or gain. There're some graphic tools delivered with the developer package on macosx but i never used these. I need to take a look at these tools to see if there's something to test performances between different versions.
Best regards,
Sebastien.
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