On Fri, Jan 27, 2012 at 10:51:04PM +0200, Juha Jeronen wrote : > (For example, what to make of YV12? As in, why would anyone want the U/V > planes in reverse order? Let me see... Because this is the default on the D3D output? Best regards, -- Jean-Baptiste Kempf http://www.jbkempf.com/ - +33 672 704 734 Sent from my Electronic Device