[vlc-devel] [PATCH] contrib: always build fluidsynth

Rémi Denis-Courmont remi at remlab.net
Sat Dec 7 12:30:42 CET 2013


Correct, but maybe not everybody agrees to depend on glib by default on all platforms (not just Linux and OSX).

(Sorry for top post)

-- 
Rémi Denis-Courmont
Sent from my NVIDIA Tegra-powered device

----- Reply message -----
De : david.fuhrmann at gmail.com
Pour : <vlc-devel at videolan.org>
Cc : "David Fuhrmann" <david.fuhrmann at googlemail.com>
Objet : [vlc-devel] [PATCH] contrib: always build fluidsynth
Date : sam., déc. 7, 2013 11:47

From: David Fuhrmann <david.fuhrmann at googlemail.com>

Glib dependency is also built in contribs now if not present.
---

Hi,
I saw that fluidsynth is also missing on windows in 2.1.1 builds.

Could anyone test if this and the previous contrib patches also work for the windows build?

Best,
David


contrib/src/fluid/rules.mak | 2 --
1 file changed, 2 deletions(-)

diff --git a/contrib/src/fluid/rules.mak b/contrib/src/fluid/rules.mak
index 8fc125a..4035979 100644
--- a/contrib/src/fluid/rules.mak
+++ b/contrib/src/fluid/rules.mak
@@ -3,9 +3,7 @@
FLUID_VERSION := 1.1.6
FLUID_URL := $(SF)/fluidsynth/fluidsynth-$(FLUID_VERSION)/fluidsynth-$(FLUID_VERSION).tar.bz2

-ifeq ($(call need_pkg,"glib-2.0 gthread-2.0"),)
PKGS += fluid
-endif
ifeq ($(call need_pkg,"fluidsynth >= 1.1.2"),)
PKGS_FOUND += fluid
endif
-- 
1.8.3.4 (Apple Git-47)

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