[vlc-devel] [PATCH] Added coreanimation opengl layer vout module
remi at remlab.net
Wed Jan 29 17:12:33 CET 2014
Le mercredi 29 janvier 2014, 16:28:17 Felix Paul Kühne a écrit :
> Hey Rémi,
> On 29.01.2014, at 16:15, Rémi Denis-Courmont <remi at remlab.net> wrote:
> > On Wed, 29 Jan 2014 15:07:56 +0100, david.fuhrmann at gmail.com wrote:
> >> From: David Fuhrmann <david.fuhrmann at googlemail.com>
> >> This module is used for video output with the windowed npapi plugin.
> >> ---
> >> NEWS | 1 +
> >> configure.ac | 8 +
> > Again, when do you guys stop adding -pretty pointless- configure switches
> > for every single plugin you make? What's the point?
> The point in this case is that this module will only be used for the NPAPI
> plugin and possibly in the future with the VLCKit framework.
So? How many people compile VLC on MacOS and will care about the overhead?
Probably zero. There are plenty of mostly useless plugins and we do not have
switches for them unless they add an external dependency.
> It will not be
> used for the mainline VLC distribution and won't be used for iOS either.
> So, IMO, it's quite reasonable to have a switch to enable or disable it
> depending on what you'd like to do with libvlc.
Sure, if you remove all the *other* MacOS switches for which this
consideration does *not* apply, then yes.
More information about the vlc-devel