[vlc-devel] [PATCH] DXVA2: output opaque GPU surfaces that can be used directly by D3D9

Rémi Denis-Courmont remi at remlab.net
Tue Apr 28 13:41:45 CEST 2015


Le 2015-04-28 14:21, Steve Lhomme a écrit :
> diff --git a/modules/codec/Makefile.am b/modules/codec/Makefile.am
> index e5f7ed8..3efdcac 100644
> --- a/modules/codec/Makefile.am
> +++ b/modules/codec/Makefile.am
> @@ -342,7 +342,8 @@ endif
>
>  libdxva2_plugin_la_SOURCES = \
>  	video_chroma/copy.c video_chroma/copy.h \
> -	codec/avcodec/dxva2.c codec/h264_nal.c codec/h264_nal.h
> +	codec/avcodec/dxva2.c codec/h264_nal.c codec/h264_nal.h \
> +	../src/win32/direct3d9_pool.c ../src/win32/direct3d9_pool.h

Doesn't this break make clean and/or make distclean ?

>  libdxva2_plugin_la_LIBADD = -lole32 -lshlwapi -luuid
>  if HAVE_AVCODEC_DXVA2
>  codec_LTLIBRARIES += libdxva2_plugin.la

-- 
Rémi Denis-Courmont



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