[vlc-devel] [PATCH] Added audio mute for iOS Audio Unit module. Updated to use Objective-C (avoid deprecated methods).

Paulo Vitor Magacho da Silva pvmagacho at gmail.com
Mon Oct 5 01:45:31 CEST 2015


---
 modules/audio_output/Makefile.am     |   6 +-
 modules/audio_output/audiounit_ios.c | 450 ----------------------------------
 modules/audio_output/audiounit_ios.m | 460 +++++++++++++++++++++++++++++++++++
 3 files changed, 463 insertions(+), 453 deletions(-)
 delete mode 100644 modules/audio_output/audiounit_ios.c
 create mode 100644 modules/audio_output/audiounit_ios.m

diff --git a/modules/audio_output/Makefile.am b/modules/audio_output/Makefile.am
index 27fc5b3..706ea6e 100644
--- a/modules/audio_output/Makefile.am
+++ b/modules/audio_output/Makefile.am
@@ -104,9 +104,9 @@ libauhal_plugin_la_LDFLAGS = $(AM_LDFLAGS) -Wl,-framework,CoreAudio,-framework,A
 if HAVE_OSX
 aout_LTLIBRARIES += libauhal_plugin.la
 endif
-libaudiounit_ios_plugin_la_SOURCES = audio_output/audiounit_ios.c \
-	audio_output/TPCircularBuffer.h audio_output/TPCircularBuffer.c
-libaudiounit_ios_plugin_la_LDFLAGS = $(libauhal_plugin_la_LDFLAGS)
+libaudiounit_ios_plugin_la_SOURCES = audio_output/audiounit_ios.m \
+        audio_output/TPCircularBuffer.h audio_output/TPCircularBuffer.c
+libaudiounit_ios_plugin_la_LDFLAGS = $(AM_LDFLAGS) -Wl,-framework,CoreAudio,-framework,AudioUnit,-framework,AudioToolbox,-framework,CoreServices,-framework,UIKit,-framework,AVFoundation -rpath '$(aoutdir)'
 if HAVE_IOS
 aout_LTLIBRARIES += libaudiounit_ios_plugin.la
 endif
diff --git a/modules/audio_output/audiounit_ios.c b/modules/audio_output/audiounit_ios.c
deleted file mode 100644
index d70744e..0000000
--- a/modules/audio_output/audiounit_ios.c
+++ /dev/null
@@ -1,450 +0,0 @@
-/*****************************************************************************
- * audiounit_ios.c: AudioUnit output plugin for iOS
- *****************************************************************************
- * Copyright (C) 2012 - 2015 VLC authors and VideoLAN
- * $Id$
- *
- * Authors: Felix Paul Kühne <fkuehne at videolan dot org>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 2.1 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
-
-#pragma mark includes
-
-#ifdef HAVE_CONFIG_H
-# import "config.h"
-#endif
-
-#import <vlc_common.h>
-#import <vlc_plugin.h>
-#import <vlc_aout.h>
-
-#import <AudioUnit/AudioUnit.h>
-#import <CoreAudio/CoreAudioTypes.h>
-#import <AudioToolbox/AudioToolbox.h>
-#import <mach/mach_time.h>
-
-#import "TPCircularBuffer.h"
-
-#import <TargetConditionals.h>
-
-#pragma mark -
-#pragma mark private declarations
-
-#define STREAM_FORMAT_MSG(pre, sfm) \
-    pre "[%f][%4.4s][%u][%u][%u][%u][%u][%u]", \
-    sfm.mSampleRate, (char *)&sfm.mFormatID, \
-    (unsigned int)sfm.mFormatFlags, (unsigned int)sfm.mBytesPerPacket, \
-    (unsigned int)sfm.mFramesPerPacket, (unsigned int)sfm.mBytesPerFrame, \
-    (unsigned int)sfm.mChannelsPerFrame, (unsigned int)sfm.mBitsPerChannel
-
-#define AUDIO_BUFFER_SIZE_IN_SECONDS (AOUT_MAX_ADVANCE_TIME / CLOCK_FREQ)
-
-/*****************************************************************************
- * aout_sys_t: private audio output method descriptor
- *****************************************************************************
- * This structure is part of the audio output thread descriptor.
- * It describes the CoreAudio specific properties of an output thread.
- *****************************************************************************/
-struct aout_sys_t
-{
-    TPCircularBuffer            circular_buffer;    /* circular buffer to swap the audio data */
-
-    /* AUHAL specific */
-    AudioComponent              au_component;       /* The AudioComponent we use */
-    AudioUnit                   au_unit;            /* The AudioUnit we use */
-
-    int                         i_rate;             /* media sample rate */
-    int                         i_bytes_per_sample;
-
-    bool                        b_paused;
-
-    vlc_mutex_t                 lock;
-    vlc_cond_t                  cond;
-};
-
-#pragma mark -
-#pragma mark local prototypes & module descriptor
-
-static int      Open                    (vlc_object_t *);
-static void     Close                   (vlc_object_t *);
-static int      Start                   (audio_output_t *, audio_sample_format_t *);
-static int      StartAnalog             (audio_output_t *, audio_sample_format_t *);
-static void     Stop                    (audio_output_t *);
-
-static void     Play                    (audio_output_t *, block_t *);
-static void     Pause                   (audio_output_t *, bool, mtime_t);
-static void     Flush                   (audio_output_t *, bool);
-static int      TimeGet                 (audio_output_t *, mtime_t *);
-static OSStatus RenderCallback    (vlc_object_t *, AudioUnitRenderActionFlags *, const AudioTimeStamp *,
-                                         UInt32 , UInt32, AudioBufferList *);
-
-vlc_module_begin ()
-    set_shortname("audiounit_ios")
-    set_description(N_("AudioUnit output for iOS"))
-    set_capability("audio output", 101)
-    set_category(CAT_AUDIO)
-    set_subcategory(SUBCAT_AUDIO_AOUT)
-    set_callbacks(Open, Close)
-vlc_module_end ()
-
-#pragma mark -
-#pragma mark initialization
-
-static int Open(vlc_object_t *obj)
-{
-    audio_output_t *aout = (audio_output_t *)obj;
-    aout_sys_t *sys = malloc(sizeof (*sys));
-
-    if (unlikely(sys == NULL))
-        return VLC_ENOMEM;
-
-    vlc_mutex_init(&sys->lock);
-    vlc_cond_init(&sys->cond);
-    sys->b_paused = false;
-
-    aout->sys = sys;
-    aout->start = Start;
-    aout->stop = Stop;
-
-    return VLC_SUCCESS;
-}
-
-static void Close(vlc_object_t *obj)
-{
-    audio_output_t *aout = (audio_output_t *)obj;
-    aout_sys_t *sys = aout->sys;
-
-    vlc_mutex_destroy(&sys->lock);
-    vlc_cond_destroy(&sys->cond);
-
-    free(sys);
-}
-
-static int Start(audio_output_t *p_aout, audio_sample_format_t *restrict fmt)
-{
-    struct aout_sys_t *p_sys = NULL;
-
-    p_sys = p_aout->sys;
-    p_sys->au_component = NULL;
-    p_sys->au_unit = NULL;
-    p_sys->i_bytes_per_sample = 0;
-
-    aout_FormatPrint(p_aout, "VLC is looking for:", fmt);
-
-    if (StartAnalog(p_aout, fmt)) {
-        msg_Dbg(p_aout, "analog AudioUnit output successfully opened");
-        p_aout->play = Play;
-        p_aout->flush = Flush;
-        p_aout->time_get = TimeGet;
-        p_aout->pause = Pause;
-        return VLC_SUCCESS;
-    }
-
-    /* If we reach this, this aout has failed */
-    msg_Err(p_aout, "opening AudioUnit output failed");
-    return VLC_EGENERIC;
-}
-
-/*
- * StartAnalog: open and setup a HAL AudioUnit to do PCM audio output
- */
-static int StartAnalog(audio_output_t *p_aout, audio_sample_format_t *fmt)
-{
-    struct aout_sys_t           *p_sys = p_aout->sys;
-    UInt32                      i_param_size = 0;
-    AudioComponentDescription   desc;
-    AURenderCallbackStruct      callback;
-    OSStatus status;
-
-    /* Lets go find our Component */
-    desc.componentType = kAudioUnitType_Output;
-    desc.componentSubType = kAudioUnitSubType_RemoteIO;
-    desc.componentManufacturer = kAudioUnitManufacturer_Apple;
-    desc.componentFlags = 0;
-    desc.componentFlagsMask = 0;
-
-    p_sys->au_component = AudioComponentFindNext(NULL, &desc);
-    if (p_sys->au_component == NULL) {
-        msg_Warn(p_aout, "we cannot find our audio component");
-        return false;
-    }
-
-    status = AudioComponentInstanceNew(p_sys->au_component, &p_sys->au_unit);
-    if (status != noErr) {
-        msg_Warn(p_aout, "we cannot open our audio component (%i)", (int)status);
-        return false;
-    }
-
-    UInt32 flag = 1;
-    status = AudioUnitSetProperty(p_sys->au_unit,
-                                  kAudioOutputUnitProperty_EnableIO,
-                                  kAudioUnitScope_Output,
-                                  0,
-                                  &flag,
-                                  sizeof(flag));
-    if (status != noErr)
-        msg_Warn(p_aout, "failed to set IO mode (%i)", (int)status);
-
-    /* Get the current format */
-    AudioStreamBasicDescription streamDescription;
-    streamDescription.mSampleRate = fmt->i_rate;
-    fmt->i_format = VLC_CODEC_FL32;
-    fmt->i_physical_channels = fmt->i_original_channels = AOUT_CHANS_STEREO;
-    streamDescription.mFormatID = kAudioFormatLinearPCM;
-    streamDescription.mFormatFlags = kAudioFormatFlagsNativeFloatPacked; // FL32
-    streamDescription.mChannelsPerFrame = aout_FormatNbChannels(fmt);
-    streamDescription.mFramesPerPacket = 1;
-    streamDescription.mBitsPerChannel = 32;
-    streamDescription.mBytesPerFrame = streamDescription.mBitsPerChannel * streamDescription.mChannelsPerFrame / 8;
-    streamDescription.mBytesPerPacket = streamDescription.mBytesPerFrame * streamDescription.mFramesPerPacket;
-    i_param_size = sizeof(streamDescription);
-    p_sys->i_rate = fmt->i_rate;
-
-    /* Set the desired format */
-    i_param_size = sizeof(AudioStreamBasicDescription);
-    status = AudioUnitSetProperty(p_sys->au_unit,
-                                  kAudioUnitProperty_StreamFormat,
-                                  kAudioUnitScope_Input,
-                                  0,
-                                  &streamDescription,
-                                  i_param_size);
-    if (status != noErr) {
-        msg_Err(p_aout, "failed to set stream format (%i)", (int)status);
-        return false;
-    }
-    msg_Dbg(p_aout, STREAM_FORMAT_MSG("we set the AU format: " , streamDescription));
-
-    /* Retrieve actual format */
-    status = AudioUnitGetProperty(p_sys->au_unit,
-                                  kAudioUnitProperty_StreamFormat,
-                                  kAudioUnitScope_Input,
-                                  0,
-                                  &streamDescription,
-                                  &i_param_size);
-    if (status != noErr)
-        msg_Warn(p_aout, "failed to verify stream format (%i)", (int)status);
-    msg_Dbg(p_aout, STREAM_FORMAT_MSG("the actual set AU format is " , streamDescription));
-
-    /* Do the last VLC aout setups */
-    aout_FormatPrepare(fmt);
-
-    /* set the IOproc callback */
-    callback.inputProc = (AURenderCallback) RenderCallback;
-    callback.inputProcRefCon = p_aout;
-
-    status = AudioUnitSetProperty(p_sys->au_unit,
-                            kAudioUnitProperty_SetRenderCallback,
-                            kAudioUnitScope_Input,
-                            0, &callback, sizeof(callback));
-    if (status != noErr) {
-        msg_Err(p_aout, "render callback setup failed (%i)", (int)status);
-        return false;
-    }
-
-    /* setup circular buffer */
-    TPCircularBufferInit(&p_sys->circular_buffer, AUDIO_BUFFER_SIZE_IN_SECONDS * fmt->i_rate * fmt->i_bytes_per_frame);
-
-#if !TARGET_OS_TV
-    /* start audio session so playback continues if mute switch is on */
-    AudioSessionInitialize (NULL,
-                            kCFRunLoopCommonModes,
-                            NULL,
-                            NULL);
-
-    /* Set audio session to mediaplayback */
-    UInt32 sessionCategory = kAudioSessionCategory_MediaPlayback;
-    AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(sessionCategory),&sessionCategory);
-    AudioSessionSetActive(true);
-#endif
-
-    /* AU init */
-    status = AudioUnitInitialize(p_sys->au_unit);
-    if (status != noErr) {
-        msg_Err(p_aout, "failed to init AudioUnit (%i)", (int)status);
-        return false;
-    }
-
-    /* start the unit */
-    status = AudioOutputUnitStart(p_sys->au_unit);
-    msg_Dbg(p_aout, "audio output unit started: %i", (int)status);
-
-    return true;
-}
-
-static void Stop(audio_output_t *p_aout)
-{
-    struct aout_sys_t   *p_sys = p_aout->sys;
-    OSStatus status;
-
-#if !TARGET_OS_TV
-    AudioSessionSetActive(false);
-#endif
-
-    if (p_sys->au_unit) {
-        status = AudioOutputUnitStop(p_sys->au_unit);
-        if (status != noErr)
-            msg_Warn(p_aout, "failed to stop AudioUnit (%i)", (int)status);
-
-        status = AudioUnitUninitialize(p_sys->au_unit);
-        if (status != noErr)
-            msg_Warn(p_aout, "failed to uninit AudioUnit (%i)", (int)status);
-
-        status = AudioComponentInstanceDispose(p_sys->au_unit);
-        if (status != noErr)
-            msg_Warn(p_aout, "failed to dispose Audio Component instance (%i)", (int)status);
-    }
-    p_sys->i_bytes_per_sample = 0;
-
-    /* clean-up circular buffer */
-    TPCircularBufferCleanup(&p_sys->circular_buffer);
-}
-
-#pragma mark -
-#pragma mark actual playback
-
-static void Play (audio_output_t * p_aout, block_t * p_block)
-{
-    struct aout_sys_t *p_sys = p_aout->sys;
-
-    if (p_block->i_nb_samples > 0) {
-        /* move data to buffer */
-        if (unlikely(!TPCircularBufferProduceBytes(&p_sys->circular_buffer, p_block->p_buffer, p_block->i_buffer)))
-            msg_Warn(p_aout, "Audio buffer was dropped");
-
-        if (!p_sys->i_bytes_per_sample)
-            p_sys->i_bytes_per_sample = p_block->i_buffer / p_block->i_nb_samples;
-    }
-
-    block_Release(p_block);
-}
-
-static void Pause (audio_output_t *p_aout, bool pause, mtime_t date)
-{
-    struct aout_sys_t * p_sys = p_aout->sys;
-    VLC_UNUSED(date);
-
-    vlc_mutex_lock(&p_sys->lock);
-    p_sys->b_paused = pause;
-    vlc_mutex_unlock(&p_sys->lock);
-
-    /* we need to start / stop the audio unit here because otherwise
-     * the OS won't believe us that we stopped the audio output
-     * so in case of an interruption, our unit would be permanently
-     * silenced.
-     * in case of multi-tasking, the multi-tasking view would still
-     * show a playing state despite we are paused, same for lock screen */
-    if (pause) {
-        AudioOutputUnitStop(p_sys->au_unit);
-#if !TARGET_OS_TV
-        AudioSessionSetActive(false);
-#endif
-    } else {
-#if !TARGET_OS_TV
-        UInt32 sessionCategory = kAudioSessionCategory_MediaPlayback;
-        AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(sessionCategory),&sessionCategory);
-        AudioSessionSetActive(true);
-#endif
-        AudioOutputUnitStart(p_sys->au_unit);
-    }
-}
-
-static void Flush(audio_output_t *p_aout, bool wait)
-{
-    struct aout_sys_t *p_sys = p_aout->sys;
-
-    int32_t availableBytes;
-    vlc_mutex_lock(&p_sys->lock);
-    TPCircularBufferTail(&p_sys->circular_buffer, &availableBytes);
-
-    if (wait) {
-        while (availableBytes > 0) {
-            vlc_cond_wait(&p_sys->cond, &p_sys->lock);
-            TPCircularBufferTail(&p_sys->circular_buffer, &availableBytes);
-        }
-    } else {
-        /* flush circular buffer if data is left */
-        if (availableBytes > 0)
-            TPCircularBufferClear(&p_aout->sys->circular_buffer);
-    }
-
-    vlc_mutex_unlock(&p_sys->lock);
-}
-
-static int TimeGet(audio_output_t *p_aout, mtime_t *delay)
-{
-    struct aout_sys_t * p_sys = p_aout->sys;
-
-    if (!p_sys->i_bytes_per_sample)
-        return -1;
-
-    int32_t availableBytes;
-    TPCircularBufferTail(&p_sys->circular_buffer, &availableBytes);
-
-    *delay = (availableBytes / p_sys->i_bytes_per_sample) * CLOCK_FREQ / p_sys->i_rate;
-
-    return 0;
-}
-
-/*****************************************************************************
- * RenderCallback: This function is called everytime the AudioUnit wants
- * us to provide some more audio data.
- * Don't print anything during normal playback, calling blocking function from
- * this callback is not allowed.
- *****************************************************************************/
-static OSStatus RenderCallback(vlc_object_t *p_obj,
-                               AudioUnitRenderActionFlags *ioActionFlags,
-                               const AudioTimeStamp *inTimeStamp,
-                               UInt32 inBusNumber,
-                               UInt32 inNumberFrames,
-                               AudioBufferList *ioData) {
-    VLC_UNUSED(ioActionFlags);
-    VLC_UNUSED(inTimeStamp);
-    VLC_UNUSED(inBusNumber);
-    VLC_UNUSED(inNumberFrames);
-
-    audio_output_t * p_aout = (audio_output_t *)p_obj;
-    struct aout_sys_t * p_sys = p_aout->sys;
-
-    int bytesRequested = ioData->mBuffers[0].mDataByteSize;
-    Float32 *targetBuffer = (Float32*)ioData->mBuffers[0].mData;
-
-    vlc_mutex_lock(&p_sys->lock);
-    /* Pull audio from buffer */
-    int32_t availableBytes;
-    Float32 *buffer = TPCircularBufferTail(&p_sys->circular_buffer, &availableBytes);
-    if (unlikely(bytesRequested == 0)) /* cannot be negative */
-        return noErr;
-
-    /* check if we have enough data */
-    if (!availableBytes || p_sys->b_paused) {
-        /* return an empty buffer so silence is played until we have data */
-        memset(targetBuffer, 0, bytesRequested);
-    } else {
-        int32_t bytesToCopy = __MIN(bytesRequested, availableBytes);
-
-        if (likely(bytesToCopy > 0)) {
-            memcpy(targetBuffer, buffer, bytesToCopy);
-            TPCircularBufferConsume(&p_sys->circular_buffer, bytesToCopy);
-            ioData->mBuffers[0].mDataByteSize = bytesToCopy;
-        }
-    }
-
-    vlc_cond_signal(&p_sys->cond);
-    vlc_mutex_unlock(&p_sys->lock);
-
-    return noErr;
-}
-
diff --git a/modules/audio_output/audiounit_ios.m b/modules/audio_output/audiounit_ios.m
new file mode 100644
index 0000000..e3b67dc
--- /dev/null
+++ b/modules/audio_output/audiounit_ios.m
@@ -0,0 +1,460 @@
+/*****************************************************************************
+ * audiounit_ios.m: AudioUnit output plugin for iOS
+ *****************************************************************************
+ * Copyright (C) 2012 - 2015 VLC authors and VideoLAN
+ * $Id$
+ *
+ * Authors: Felix Paul Kühne <fkuehne at videolan dot org>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
+ *****************************************************************************/
+
+#pragma mark includes
+
+#ifdef HAVE_CONFIG_H
+# import "config.h"
+#endif
+
+#import <vlc_common.h>
+#import <vlc_plugin.h>
+#import <vlc_aout.h>
+
+#import <AudioUnit/AudioUnit.h>
+#import <CoreAudio/CoreAudioTypes.h>
+#import <Foundation/Foundation.h>
+#import <AVFoundation/AVFoundation.h>
+#import <AudioToolbox/AudioToolbox.h>
+#import <mach/mach_time.h>
+
+#import "TPCircularBuffer.h"
+
+#pragma mark -
+#pragma mark private declarations
+
+#define STREAM_FORMAT_MSG(pre, sfm) \
+    pre "[%f][%4.4s][%u][%u][%u][%u][%u][%u]", \
+    sfm.mSampleRate, (char *)&sfm.mFormatID, \
+    (unsigned int)sfm.mFormatFlags, (unsigned int)sfm.mBytesPerPacket, \
+    (unsigned int)sfm.mFramesPerPacket, (unsigned int)sfm.mBytesPerFrame, \
+    (unsigned int)sfm.mChannelsPerFrame, (unsigned int)sfm.mBitsPerChannel
+
+#define AUDIO_BUFFER_SIZE_IN_SECONDS (AOUT_MAX_ADVANCE_TIME / CLOCK_FREQ)
+
+/*****************************************************************************
+ * aout_sys_t: private audio output method descriptor
+ *****************************************************************************
+ * This structure is part of the audio output thread descriptor.
+ * It describes the CoreAudio specific properties of an output thread.
+ *****************************************************************************/
+struct aout_sys_t
+{
+    TPCircularBuffer            circular_buffer;    /* circular buffer to swap the audio data */
+
+    /* AUHAL specific */
+    AudioComponent              au_component;       /* The AudioComponent we use */
+    AudioUnit                   au_unit;            /* The AudioUnit we use */
+
+    int                         i_rate;             /* media sample rate */
+    int                         i_bytes_per_sample;
+
+    bool                        b_paused;
+
+    vlc_mutex_t                 lock;
+    vlc_cond_t                  cond;
+};
+
+#pragma mark -
+#pragma mark local prototypes & module descriptor
+
+static int      Open                    (vlc_object_t *);
+static void     Close                   (vlc_object_t *);
+static int      Start                   (audio_output_t *, audio_sample_format_t *);
+static int      StartAnalog             (audio_output_t *, audio_sample_format_t *);
+static void     Stop                    (audio_output_t *);
+
+static void     Play                    (audio_output_t *, block_t *);
+static void     Pause                   (audio_output_t *, bool, mtime_t);
+static int      MuteSet                 (audio_output_t *aout, bool mute);
+static void     Flush                   (audio_output_t *, bool);
+static int      TimeGet                 (audio_output_t *, mtime_t *);
+static OSStatus RenderCallback    (vlc_object_t *, AudioUnitRenderActionFlags *, const AudioTimeStamp *,
+                                         UInt32 , UInt32, AudioBufferList *);
+
+vlc_module_begin ()
+    set_shortname("audiounit_ios")
+    set_description(N_("AudioUnit output for iOS"))
+    set_capability("audio output", 101)
+    set_category(CAT_AUDIO)
+    set_subcategory(SUBCAT_AUDIO_AOUT)
+    set_callbacks(Open, Close)
+vlc_module_end ()
+
+#pragma mark -
+#pragma mark initialization
+
+static int Open(vlc_object_t *obj)
+{
+    audio_output_t *aout = (audio_output_t *)obj;
+    aout_sys_t *sys = malloc(sizeof (*sys));
+
+    if (unlikely(sys == NULL))
+        return VLC_ENOMEM;
+
+    vlc_mutex_init(&sys->lock);
+    vlc_cond_init(&sys->cond);
+    sys->b_paused = false;
+
+    aout->sys = sys;
+    aout->start = Start;
+    aout->stop = Stop;
+
+    return VLC_SUCCESS;
+}
+
+static void Close(vlc_object_t *obj)
+{
+    audio_output_t *aout = (audio_output_t *)obj;
+    aout_sys_t *sys = aout->sys;
+
+    vlc_mutex_destroy(&sys->lock);
+    vlc_cond_destroy(&sys->cond);
+
+    free(sys);
+}
+
+static int Start(audio_output_t *p_aout, audio_sample_format_t *restrict fmt)
+{
+    struct aout_sys_t *p_sys = NULL;
+
+    p_sys = p_aout->sys;
+    p_sys->au_component = NULL;
+    p_sys->au_unit = NULL;
+    p_sys->i_bytes_per_sample = 0;
+
+    aout_FormatPrint(p_aout, "VLC is looking for:", fmt);
+
+    if (StartAnalog(p_aout, fmt)) {
+        msg_Dbg(p_aout, "analog AudioUnit output successfully opened");
+        p_aout->play = Play;
+        p_aout->flush = Flush;
+        p_aout->mute_set  = MuteSet;
+        p_aout->time_get = TimeGet;
+        p_aout->pause = Pause;
+
+        return VLC_SUCCESS;
+    }
+
+    /* If we reach this, this aout has failed */
+    msg_Err(p_aout, "opening AudioUnit output failed");
+    return VLC_EGENERIC;
+}
+
+/*
+ * StartAnalog: open and setup a HAL AudioUnit to do PCM audio output
+ */
+static int StartAnalog(audio_output_t *p_aout, audio_sample_format_t *fmt)
+{
+    struct aout_sys_t           *p_sys = p_aout->sys;
+    UInt32                      i_param_size = 0;
+    AudioComponentDescription   desc;
+    AURenderCallbackStruct      callback;
+    OSStatus status;
+
+    /* Lets go find our Component */
+    desc.componentType = kAudioUnitType_Output;
+    desc.componentSubType = kAudioUnitSubType_RemoteIO;
+    desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+    desc.componentFlags = 0;
+    desc.componentFlagsMask = 0;
+
+    p_sys->au_component = AudioComponentFindNext(NULL, &desc);
+    if (p_sys->au_component == NULL) {
+        msg_Warn(p_aout, "we cannot find our audio component");
+        return false;
+    }
+
+    status = AudioComponentInstanceNew(p_sys->au_component, &p_sys->au_unit);
+    if (status != noErr) {
+        msg_Warn(p_aout, "we cannot open our audio component (%i)", (int)status);
+        return false;
+    }
+
+    UInt32 flag = 1;
+    status = AudioUnitSetProperty(p_sys->au_unit,
+                                  kAudioOutputUnitProperty_EnableIO,
+                                  kAudioUnitScope_Output,
+                                  0,
+                                  &flag,
+                                  sizeof(flag));
+    if (status != noErr)
+        msg_Warn(p_aout, "failed to set IO mode (%i)", (int)status);
+
+    /* Get the current format */
+    AudioStreamBasicDescription streamDescription;
+    streamDescription.mSampleRate = fmt->i_rate;
+    fmt->i_format = VLC_CODEC_FL32;
+    fmt->i_physical_channels = fmt->i_original_channels = AOUT_CHANS_STEREO;
+    streamDescription.mFormatID = kAudioFormatLinearPCM;
+    streamDescription.mFormatFlags = kAudioFormatFlagsNativeFloatPacked; // FL32
+    streamDescription.mChannelsPerFrame = aout_FormatNbChannels(fmt);
+    streamDescription.mFramesPerPacket = 1;
+    streamDescription.mBitsPerChannel = 32;
+    streamDescription.mBytesPerFrame = streamDescription.mBitsPerChannel * streamDescription.mChannelsPerFrame / 8;
+    streamDescription.mBytesPerPacket = streamDescription.mBytesPerFrame * streamDescription.mFramesPerPacket;
+    i_param_size = sizeof(streamDescription);
+    p_sys->i_rate = fmt->i_rate;
+
+    /* Set the desired format */
+    i_param_size = sizeof(AudioStreamBasicDescription);
+    status = AudioUnitSetProperty(p_sys->au_unit,
+                                  kAudioUnitProperty_StreamFormat,
+                                  kAudioUnitScope_Input,
+                                  0,
+                                  &streamDescription,
+                                  i_param_size);
+    if (status != noErr) {
+        msg_Err(p_aout, "failed to set stream format (%i)", (int)status);
+        return false;
+    }
+    msg_Dbg(p_aout, STREAM_FORMAT_MSG("we set the AU format: " , streamDescription));
+
+    /* Retrieve actual format */
+    status = AudioUnitGetProperty(p_sys->au_unit,
+                                  kAudioUnitProperty_StreamFormat,
+                                  kAudioUnitScope_Input,
+                                  0,
+                                  &streamDescription,
+                                  &i_param_size);
+    if (status != noErr)
+        msg_Warn(p_aout, "failed to verify stream format (%i)", (int)status);
+    msg_Dbg(p_aout, STREAM_FORMAT_MSG("the actual set AU format is " , streamDescription));
+
+    /* Do the last VLC aout setups */
+    aout_FormatPrepare(fmt);
+
+    /* set the IOproc callback */
+    callback.inputProc = (AURenderCallback) RenderCallback;
+    callback.inputProcRefCon = p_aout;
+
+    status = AudioUnitSetProperty(p_sys->au_unit,
+                            kAudioUnitProperty_SetRenderCallback,
+                            kAudioUnitScope_Input,
+                            0, &callback, sizeof(callback));
+    if (status != noErr) {
+        msg_Err(p_aout, "render callback setup failed (%i)", (int)status);
+        return false;
+    }
+
+    /* AU init */
+    status = AudioUnitInitialize(p_sys->au_unit);
+    if (status != noErr) {
+        msg_Err(p_aout, "failed to init AudioUnit (%i)", (int)status);
+        return false;
+    }
+
+    /* setup circular buffer */
+    TPCircularBufferInit(&p_sys->circular_buffer, AUDIO_BUFFER_SIZE_IN_SECONDS * fmt->i_rate * fmt->i_bytes_per_frame);
+
+    /* start audio session so playback continues if mute switch is on */
+    AVAudioSession *instance = [AVAudioSession sharedInstance];
+
+    /* Set audio session to mediaplayback */
+    NSError *error = nil;
+    [instance setCategory:AVAudioSessionCategoryPlayback error:&error];
+    [instance setMode:AVAudioSessionModeMoviePlayback error:&error];
+    [instance setActive:YES error:&error];
+
+    /* start the unit */
+    status = AudioOutputUnitStart(p_sys->au_unit);
+    msg_Dbg(p_aout, "audio output unit started: %i", (int)status);
+
+    return true;
+}
+
+static void Stop(audio_output_t *p_aout)
+{
+    struct aout_sys_t   *p_sys = p_aout->sys;
+    OSStatus status;
+
+    [[AVAudioSession sharedInstance] setActive:NO error:nil];
+
+    if (p_sys->au_unit) {
+        status = AudioOutputUnitStop(p_sys->au_unit);
+        if (status != noErr)
+            msg_Warn(p_aout, "failed to stop AudioUnit (%i)", (int)status);
+
+        status = AudioUnitUninitialize(p_sys->au_unit);
+        if (status != noErr)
+            msg_Warn(p_aout, "failed to uninit AudioUnit (%i)", (int)status);
+
+        status = AudioComponentInstanceDispose(p_sys->au_unit);
+        if (status != noErr)
+            msg_Warn(p_aout, "failed to dispose Audio Component instance (%i)", (int)status);
+    }
+    p_sys->i_bytes_per_sample = 0;
+
+    /* clean-up circular buffer */
+    TPCircularBufferCleanup(&p_sys->circular_buffer);
+}
+
+#pragma mark -
+#pragma mark actual playback
+
+static void Play (audio_output_t * p_aout, block_t * p_block)
+{
+    struct aout_sys_t *p_sys = p_aout->sys;
+
+    if (p_block->i_nb_samples > 0) {
+        /* move data to buffer */
+        if (unlikely(!TPCircularBufferProduceBytes(&p_sys->circular_buffer, p_block->p_buffer, p_block->i_buffer)))
+            msg_Warn(p_aout, "Audio buffer was dropped");
+
+        if (!p_sys->i_bytes_per_sample)
+            p_sys->i_bytes_per_sample = p_block->i_buffer / p_block->i_nb_samples;
+    }
+
+    block_Release(p_block);
+}
+
+static void Pause (audio_output_t *p_aout, bool pause, mtime_t date)
+{
+    struct aout_sys_t * p_sys = p_aout->sys;
+    VLC_UNUSED(date);
+
+    vlc_mutex_lock(&p_sys->lock);
+    p_sys->b_paused = pause;
+    vlc_mutex_unlock(&p_sys->lock);
+
+    if (p_sys->au_unit == NULL) {
+        return;
+    }
+
+    /* we need to start / stop the audio unit here because otherwise
+     * the OS won't believe us that we stopped the audio output
+     * so in case of an interruption, our unit would be permanently
+     * silenced.
+     * in case of multi-tasking, the multi-tasking view would still
+     * show a playing state despite we are paused, same for lock screen */
+    if (pause) {
+        AudioOutputUnitStop(p_sys->au_unit);
+    } else {
+        AudioOutputUnitStart(p_sys->au_unit);
+
+        [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:nil];
+        [[AVAudioSession sharedInstance] setMode:AVAudioSessionModeMoviePlayback error:nil];
+    }
+
+    [[AVAudioSession sharedInstance] setActive:!pause error:nil];
+}
+
+static int MuteSet(audio_output_t *p_aout, bool mute)
+{
+    struct aout_sys_t * p_sys = p_aout->sys;
+
+    if (p_sys != NULL && p_sys->au_unit != NULL) {
+        msg_Dbg(p_aout, "audio output mute set to %d", mute?1:0);
+        Pause(p_aout, mute, 0);
+    }
+
+    return VLC_SUCCESS;
+}
+
+static void Flush(audio_output_t *p_aout, bool wait)
+{
+    struct aout_sys_t *p_sys = p_aout->sys;
+
+    int32_t availableBytes;
+    vlc_mutex_lock(&p_sys->lock);
+    TPCircularBufferTail(&p_sys->circular_buffer, &availableBytes);
+
+    if (wait) {
+        while (availableBytes > 0) {
+            vlc_cond_wait(&p_sys->cond, &p_sys->lock);
+            TPCircularBufferTail(&p_sys->circular_buffer, &availableBytes);
+        }
+    } else {
+        /* flush circular buffer if data is left */
+        if (availableBytes > 0)
+            TPCircularBufferClear(&p_aout->sys->circular_buffer);
+    }
+
+    vlc_mutex_unlock(&p_sys->lock);
+}
+
+static int TimeGet(audio_output_t *p_aout, mtime_t *delay)
+{
+    struct aout_sys_t * p_sys = p_aout->sys;
+
+    if (!p_sys->i_bytes_per_sample)
+        return -1;
+
+    int32_t availableBytes;
+    TPCircularBufferTail(&p_sys->circular_buffer, &availableBytes);
+
+    *delay = (availableBytes / p_sys->i_bytes_per_sample) * CLOCK_FREQ / p_sys->i_rate;
+
+    return 0;
+}
+
+/*****************************************************************************
+ * RenderCallback: This function is called everytime the AudioUnit wants
+ * us to provide some more audio data.
+ * Don't print anything during normal playback, calling blocking function from
+ * this callback is not allowed.
+ *****************************************************************************/
+static OSStatus RenderCallback(vlc_object_t *p_obj,
+                               AudioUnitRenderActionFlags *ioActionFlags,
+                               const AudioTimeStamp *inTimeStamp,
+                               UInt32 inBusNumber,
+                               UInt32 inNumberFrames,
+                               AudioBufferList *ioData) {
+    VLC_UNUSED(ioActionFlags);
+    VLC_UNUSED(inTimeStamp);
+    VLC_UNUSED(inBusNumber);
+    VLC_UNUSED(inNumberFrames);
+
+    audio_output_t * p_aout = (audio_output_t *)p_obj;
+    struct aout_sys_t * p_sys = p_aout->sys;
+
+    int bytesRequested = ioData->mBuffers[0].mDataByteSize;
+    Float32 *targetBuffer = (Float32*)ioData->mBuffers[0].mData;
+
+    vlc_mutex_lock(&p_sys->lock);
+    /* Pull audio from buffer */
+    int32_t availableBytes;
+    Float32 *buffer = TPCircularBufferTail(&p_sys->circular_buffer, &availableBytes);
+    if (unlikely(bytesRequested == 0)) /* cannot be negative */
+        return noErr;
+
+    /* check if we have enough data */
+    if (!availableBytes || p_sys->b_paused) {
+        /* return an empty buffer so silence is played until we have data */
+        memset(targetBuffer, 0, bytesRequested);
+    } else {
+        int32_t bytesToCopy = __MIN(bytesRequested, availableBytes);
+
+        if (likely(bytesToCopy > 0)) {
+            memcpy(targetBuffer, buffer, bytesToCopy);
+            TPCircularBufferConsume(&p_sys->circular_buffer, bytesToCopy);
+            ioData->mBuffers[0].mDataByteSize = bytesToCopy;
+        }
+    }
+
+    vlc_cond_signal(&p_sys->cond);
+    vlc_mutex_unlock(&p_sys->lock);
+
+    return noErr;
+}
+
-- 
2.3.8 (Apple Git-58)



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