[vlc-devel] [PATCH] picture: split the plane definition from the picture creation

Steve Lhomme robux4 at gmail.com
Wed Feb 1 17:41:48 CET 2017


On Wed, Feb 1, 2017 at 5:13 PM, Rémi Denis-Courmont <remi at remlab.net> wrote:
> Le keskiviikkona 1. helmikuuta 2017, 16.30.55 EET Steve Lhomme a écrit :
>> Maybe I'm not clear enough. I need this to provide planes to the
>> decoder. But instead of being allocated with malloc() they are
>> allocated in the GPU. I want to mirror exactly what VLC provides to
>> the decoder.
>
> *Again*, there is no point in doing that.

I do see a point of doing direct rendering into the GPU. That avoids
one copy for each frame. In my case that's even slower because that
involves merging 2 UV planes from I420 into a packed one for NV12.

> --
> 雷米‧德尼-库尔蒙
> https://www.remlab.net/
>
> _______________________________________________
> vlc-devel mailing list
> To unsubscribe or modify your subscription options:
> https://mailman.videolan.org/listinfo/vlc-devel


More information about the vlc-devel mailing list