[vlc-devel] [PATCH] picture: split the plane definition from the picture creation

Rémi Denis-Courmont remi at remlab.net
Wed Feb 1 17:46:55 CET 2017

Le keskiviikkona 1. helmikuuta 2017, 17.41.48 EET Steve Lhomme a écrit :
> On Wed, Feb 1, 2017 at 5:13 PM, Rémi Denis-Courmont <remi at remlab.net> wrote:
> > Le keskiviikkona 1. helmikuuta 2017, 16.30.55 EET Steve Lhomme a écrit :
> >> Maybe I'm not clear enough. I need this to provide planes to the
> >> decoder. But instead of being allocated with malloc() they are
> >> allocated in the GPU. I want to mirror exactly what VLC provides to
> >> the decoder.
> > 
> > *Again*, there is no point in doing that.
> I do see a point of doing direct rendering into the GPU. That avoids
> one copy for each frame. In my case that's even slower because that
> involves merging 2 UV planes from I420 into a packed one for NV12.

So what?


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