[vlc-devel] [PATCH] direct3d9: fix orientation

Salah-Eddin Shaban salah at videolan.org
Thu Nov 16 15:38:10 CET 2017


On Thu, Nov 16, 2017 at 9:36 AM, Steve Lhomme <robux4 at gmail.com> wrote:
> On Wed, Nov 15, 2017 at 5:12 PM, Salah-Eddin Shaban <salah at videolan.org> wrote:
>> Hello again,
>>
>> As JB requested, I tested this with the samples from #2882, and indeed
>> there's a problem.
>>
>> Without this patch direct3d9 and opengl behave the same for the #2882
>
> And also for D3D11 so there's a good chance they have the correct behavior.
>

Hello Steve,

There is currently an orientation problem in both D3D9 and D3D11 when
opening RGB video sources in DirectShow, it is explained here:

https://mailman.videolan.org/pipermail/vlc-devel/2017-February/111518.html

This problem does not occur with the opengl vout.

> Your patch uses the same values found in D3D11

I didn't know that. I used Remi's answer to that message to rearrange
the vertices:

https://mailman.videolan.org/pipermail/vlc-devel/2017-February/111520.html


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