[vlc-devel] [PATCH] direct3d9: fix orientation
salah at videolan.org
Fri Nov 17 21:48:17 CET 2017
On Thu, Nov 16, 2017 at 4:38 PM, Salah-Eddin Shaban <salah at videolan.org> wrote:
> On Thu, Nov 16, 2017 at 9:36 AM, Steve Lhomme <robux4 at gmail.com> wrote:
>> On Wed, Nov 15, 2017 at 5:12 PM, Salah-Eddin Shaban <salah at videolan.org> wrote:
>>> Hello again,
>>> As JB requested, I tested this with the samples from #2882, and indeed
>>> there's a problem.
>>> Without this patch direct3d9 and opengl behave the same for the #2882
>> And also for D3D11 so there's a good chance they have the correct behavior.
> Hello Steve,
> There is currently an orientation problem in both D3D9 and D3D11 when
> opening RGB video sources in DirectShow, it is explained here:
> This problem does not occur with the opengl vout.
OK, I'm using the attached patch to force arbitrary orientations on
png images, and compare the behavior of direct3d9 and opengl.
The ones that direct3d9 currently does wrong are:
The #2882 samples are working fine because they use only:
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