[vlc-devel] [PATCH 1/2] opengl: clarify comments
Zhao Zhili
quinkblack at foxmail.com
Mon Apr 16 14:13:51 CEST 2018
---
modules/video_output/opengl/converter.h | 30 +++++++++++++++---------------
1 file changed, 15 insertions(+), 15 deletions(-)
diff --git a/modules/video_output/opengl/converter.h b/modules/video_output/opengl/converter.h
index 470758e..b1a18f7 100644
--- a/modules/video_output/opengl/converter.h
+++ b/modules/video_output/opengl/converter.h
@@ -341,7 +341,7 @@ struct opengl_tex_converter_t
/* Private context */
void *priv;
- /*
+ /**
* Callback to allocate data for bound textures
*
* This function pointer can be NULL. Software converters should call
@@ -349,7 +349,7 @@ struct opengl_tex_converter_t
* caller when calling glDeleteTextures()). Won't be called if
* handle_texs_gen is true.
*
- * \param fc OpenGL tex converter
+ * \param tc OpenGL tex converter
* \param textures array of textures to bind (one per plane)
* \param tex_width array of tex width (one per plane)
* \param tex_height array of tex height (one per plane)
@@ -358,26 +358,26 @@ struct opengl_tex_converter_t
int (*pf_allocate_textures)(const opengl_tex_converter_t *tc, GLuint *textures,
const GLsizei *tex_width, const GLsizei *tex_height);
- /*
+ /**
* Callback to allocate a picture pool
*
* This function pointer *can* be NULL. If NULL, A generic pool with
* pictures allocated from the video_format_t will be used.
*
- * \param fc OpenGL tex converter
+ * \param tc OpenGL tex converter
* \param requested_count number of pictures to allocate
* \return the picture pool or NULL in case of error
*/
- picture_pool_t *(*pf_get_pool)(const opengl_tex_converter_t *fc,
+ picture_pool_t *(*pf_get_pool)(const opengl_tex_converter_t *tc,
unsigned requested_count);
- /*
+ /**
* Callback to update a picture
*
* This function pointer cannot be NULL. The implementation should upload
* every planes of the picture.
*
- * \param fc OpenGL tex converter
+ * \param tc OpenGL tex converter
* \param textures array of textures to bind (one per plane)
* \param tex_width array of tex width (one per plane)
* \param tex_height array of tex height (one per plane)
@@ -386,39 +386,39 @@ struct opengl_tex_converter_t
* (one per plane, can be NULL)
* \return VLC_SUCCESS or a VLC error
*/
- int (*pf_update)(const opengl_tex_converter_t *fc, GLuint *textures,
+ int (*pf_update)(const opengl_tex_converter_t *tc, GLuint *textures,
const GLsizei *tex_width, const GLsizei *tex_height,
picture_t *pic, const size_t *plane_offset);
- /*
+ /**
* Callback to fetch locations of uniform or attributes variables
*
* This function pointer cannot be NULL. This callback is called one time
* after init.
*
- * \param fc OpenGL tex converter
+ * \param tc OpenGL tex converter
* \param program linked program that will be used by this tex converter
* \return VLC_SUCCESS or a VLC error
*/
- int (*pf_fetch_locations)(opengl_tex_converter_t *fc, GLuint program);
+ int (*pf_fetch_locations)(opengl_tex_converter_t *tc, GLuint program);
- /*
+ /**
* Callback to prepare the fragment shader
*
* This function pointer cannot be NULL. This callback can be used to
* specify values of uniform variables.
*
- * \param fc OpenGL tex converter
+ * \param tc OpenGL tex converter
* \param tex_width array of tex width (one per plane)
* \param tex_height array of tex height (one per plane)
* \param alpha alpha value, used only for RGBA fragment shader
*/
- void (*pf_prepare_shader)(const opengl_tex_converter_t *fc,
+ void (*pf_prepare_shader)(const opengl_tex_converter_t *tc,
const GLsizei *tex_width, const GLsizei *tex_height,
float alpha);
};
-/*
+/**
* Generate a fragment shader
*
* This utility function can be used by hw opengl tex converters that need a
--
2.9.5
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