[vlc-devel] [PATCH] direct3d9: use a different vout for HDR content if possible
Steve Lhomme
robux4 at ycbcr.xyz
Mon Feb 5 18:14:17 CET 2018
Similar to what we do with 360 videos.
It should fallback to OpenGL on Win7.
---
modules/video_output/win32/direct3d9.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/modules/video_output/win32/direct3d9.c b/modules/video_output/win32/direct3d9.c
index 71b517a59d..d60e92e7ed 100644
--- a/modules/video_output/win32/direct3d9.c
+++ b/modules/video_output/win32/direct3d9.c
@@ -248,6 +248,9 @@ static int Open(vlc_object_t *object)
if ( !vd->obj.force && vd->source.projection_mode != PROJECTION_MODE_RECTANGULAR)
return VLC_EGENERIC; /* let a module who can handle it do it */
+ if ( !vd->obj.force && vd->source.mastering.max_luminance != 0)
+ return VLC_EGENERIC; /* let a module who can handle it do it */
+
OSVERSIONINFO winVer;
winVer.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
if(GetVersionEx(&winVer) && winVer.dwMajorVersion < 6 && !object->obj.force)
--
2.14.2
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