[vlc-devel] [PATCH] direct3d9: use a different vout for HDR content if possible

Jean-Baptiste Kempf jb at videolan.org
Mon Feb 5 18:20:23 CET 2018


OK.

On Mon, 5 Feb 2018, at 18:14, Steve Lhomme wrote:
> Similar to what we do with 360 videos.
> 
> It should fallback to OpenGL on Win7.
> ---
>  modules/video_output/win32/direct3d9.c | 3 +++
>  1 file changed, 3 insertions(+)
> 
> diff --git a/modules/video_output/win32/direct3d9.c b/modules/
> video_output/win32/direct3d9.c
> index 71b517a59d..d60e92e7ed 100644
> --- a/modules/video_output/win32/direct3d9.c
> +++ b/modules/video_output/win32/direct3d9.c
> @@ -248,6 +248,9 @@ static int Open(vlc_object_t *object)
>      if ( !vd->obj.force && vd->source.projection_mode != 
> PROJECTION_MODE_RECTANGULAR)
>          return VLC_EGENERIC; /* let a module who can handle it do it */
>  
> +    if ( !vd->obj.force && vd->source.mastering.max_luminance != 0)
> +        return VLC_EGENERIC; /* let a module who can handle it do it */
> +
>      OSVERSIONINFO winVer;
>      winVer.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
>      if(GetVersionEx(&winVer) && winVer.dwMajorVersion < 6 && !object-
> >obj.force)
> -- 
> 2.14.2
> 
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-- 
Jean-Baptiste Kempf -  President
+33 672 704 734


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