[vlc-devel] [vlc-commits] opengl: forward the error code from the resize callback
Rémi Denis-Courmont
remi at remlab.net
Fri Jan 18 11:41:05 CET 2019
It sounds rather schizophrenic for a LibVLC app to ask for a size that its own backend cannot handle... And anyway, VLC core does not have means to rollback a vout size change as of yet.
Le 18 janvier 2019 11:50:39 GMT+02:00, Steve Lhomme <robux4 at ycbcr.xyz> a écrit :
>On 18/01/2019 10:38, Rémi Denis-Courmont wrote:
>> You cannot have direct rendering with invalid pictures. The vout
>> wrapper will force non-DR in the later case.
>
>Agreed.
>
>>
>> And all I'm saying is that resizing a display cannot fail, at least
>> not on X11 and Win32.
>
>But the patches (and following ones) are about "window less" rendering,
>
>in an external texture or whatever you want.
>
>> If you cannot handle a given size, you have to ensure that the window
>
>> provider will never report it, by whatever means.
>
>In OpenGL it may work to ignore what a client app does, but in D3D9 and
>
>D3D11 it will not work. So I could return an error in the general
>callback and ignore it for OpenGL (even though it seems wrong to me).
>
>>
>> Le 18 janvier 2019 10:39:31 GMT+02:00, Steve Lhomme
><robux4 at ycbcr.xyz>
>> a écrit :
>>
>> On 17/01/2019 17:06, Rémi Denis-Courmont wrote:
>>
>> Le torstaina 17. tammikuuta 2019, 17.46.15 EET Steve Lhomme a
>> écrit :
>>
>> On 16/01/2019 12:41, Rémi Denis-Courmont wrote:
>>
>> This is obviously wrong since it ends with an
>> assertion failure at opengl/display.c:228. And thus
>> the commits before it make no sense.
>>
>> It asserts there because it's not meant to handle
>> VOUT_DISPLAY_RESET_PICTURES. And it receives that because
>> during a
>>
>VOUT_DISPLAY_CHANGE_DISPLAY_SIZE/VOUT_DISPLAY_CHANGE_DISPLAY_FILLED/VOUT_DIS
>> PLAY_CHANGE_ZOOM it returned an error from a call to
>> vlc_gl_Resize(). If the code is not ready to handle such
>> an error (why it occurs for you is another thing to look
>> at) then it will also assert on the call right after:
>> if(vlc_gl_MakeCurrent(sys->gl)!=VLC_SUCCESS)
>> returnVLC_EGENERIC; So I don't see how the commit is
>> wrong. Either the DISPLAY_CHANGE_* events can never
>return
>> an error from there, or the code needs to be ready to
>> handle it.
>>
>> Returning an error from those controls just means you need to
>> reset the display input format,
>>
>>
>> This wasn't clear to me.
>>
>> and the pool if the display was not ported yet.
>>
>>
>> The display pool ? What if direct rendering is on ? That means
>the
>> decoder pool as well. Right now the comment you added says
>"internal
>> buffers" that's rather vague.
>>
>> >
>>
>> Returning an error does *not* mean that you reject the
>change.
>> You *cannot* reject the change. It simply does not work and
>> cannot that way. Since the control is dispatched
>> asynchronously, it is too late to reject the change. I am
>> planning to address that for other reasons than error
>> handling, but even then, most (all except maybe Wayland)
>> windowing systems lack provisions for rejecting a window size
>> change. So if you have a failure at that stage, then you have
>> two options: - render wrong going forward, or - stop
>rendering
>> and discard pictures until further notice. Either way, you
>> don't need to return an error to the core.
>>
>> That would be true if OpenGL wasn't handled in the core. But this
>> function clearly returns whether the surface dimensions were
>succesfully
>> changed:
>>
>http://git.videolan.org/?p=vlc.git;a=blob;f=src/video_output/opengl.c;h=c288fd83b429dfeaabdef4432dfacc96650e5c80;hb=HEAD#l173
>>
>> Telling it that it worked when it didn't will not do any good.
>>
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