[vlc-devel] [PATCH 3/3] android/audio: add AAudio

Sean McGovern gseanmcg at gmail.com
Thu Dec 3 21:22:20 CET 2020


Hi Thomas,

When you link, you should be able to mark the libaudio.so as a weak
dependancy(sp?) as well.

Can the linker for Android do this? I haven't checked.

-- Sean McGovern

On Thu., Dec. 3, 2020, 14:29 Thomas Guillem, <thomas at gllm.fr> wrote:

> Hello,
>
> How do you do that? Knowing that libaaudio.so is not necessarily present.
>
> On Thu, Dec 3, 2020, at 18:28, Rémi Denis-Courmont wrote:
> > Le torstaina 3. joulukuuta 2020, 19.16.04 EET Thomas Guillem a écrit :
> > > https://developer.android.com/ndk/guides/audio/aaudio/aaudio
> > >
> > > AAudio is a native PCM-only audio API starting Android 8.0 (but enabled
> > > in VLC starting Android 9.0 due to some bugs).
> > >
> > > Having tested it with few device. The latency reported by this new API
> is
> > > correct and without any irregularity, contrary to the
> > > AudioTrack.getTimeStamp() API that is very broken.
> > >
> > > Plus side, a huge gain of performance due to the absence of JNI
> > > C->JAVA->C++. ---
> > >  modules/audio_output/Makefile.am      |   1 +
> > >  modules/audio_output/android/aaudio.c | 625 ++++++++++++++++++++++++++
> > >  modules/audio_output/android/device.c |   5 +
> > >  modules/audio_output/android/device.h |   3 +
> > >  4 files changed, 634 insertions(+)
> > >  create mode 100644 modules/audio_output/android/aaudio.c
> > >
> > > diff --git a/modules/audio_output/Makefile.am
> > > b/modules/audio_output/Makefile.am index 35b11e7e3aa..f4d38d9ff68
> 100644
> > > --- a/modules/audio_output/Makefile.am
> > > +++ b/modules/audio_output/Makefile.am
> > > @@ -3,6 +3,7 @@ aout_LTLIBRARIES =
> > >
> > >  libandroid_audio_plugin_la_SOURCES =
> audio_output/android/audiotrack.c \
> > >     audio_output/android/opensles.c \
> > > +   audio_output/android/aaudio.c \
> > >     audio_output/android/device.c audio_output/android/device.h \
> > >     video_output/android/utils.c video_output/android/utils.h
> > >  libandroid_audio_plugin_la_LIBADD = $(LIBDL) $(LIBM)
> > > diff --git a/modules/audio_output/android/aaudio.c
> > > b/modules/audio_output/android/aaudio.c new file mode 100644
> > > index 00000000000..15c3c193b3f
> > > --- /dev/null
> > > +++ b/modules/audio_output/android/aaudio.c
> > > @@ -0,0 +1,625 @@
> > >
> +/**************************************************************************
> > > *** + * aaudio.c: Android AAudio audio stream module
> > > +
> > >
> ***************************************************************************
> > > ** + * Copyright © 2018-2020 VLC authors, VideoLAN and VideoLabs
> > > + *
> > > + * Authors: Romain Vimont <rom1v at videolabs.io>
> > > + *          Thomas Guillem <thomas at gllm.fr>
> > > + *
> > > + * This program is free software; you can redistribute it and/or
> modify it
> > > + * under the terms of the GNU Lesser General Public License as
> published by
> > > + * the Free Software Foundation; either version 2.1 of the License,
> or + *
> > > (at your option) any later version.
> > > + *
> > > + * This program is distributed in the hope that it will be useful,
> > > + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> > > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> > > + * GNU Lesser General Public License for more details.
> > > + *
> > > + * You should have received a copy of the GNU Lesser General Public
> License
> > > + * along with this program; if not, write to the Free Software
> Foundation,
> > > + * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. +
> > >
> ***************************************************************************
> > > **/ +
> > > +#ifdef HAVE_CONFIG_H
> > > +# include "config.h"
> > > +#endif
> > > +
> > > +#include <vlc_common.h>
> > > +#include <vlc_plugin.h>
> > > +#include <vlc_aout.h>
> > > +#include <assert.h>
> > > +#include <dlfcn.h>
> > > +
> > > +#include "device.h"
> > > +
> > > +#include <aaudio/AAudio.h>
> > > +
> > > +struct sys
> > > +{
> > > +    AAudioStream *as;
> > > +
> > > +    jobject dp;
> > > +    float volume;
> > > +    bool muted;
> > > +
> > > +    audio_sample_format_t fmt;
> > > +    int64_t frames_written;
> > > +    int64_t frames_flush_pos;
> > > +    bool error;
> > > +};
> > > +
> > > +/* dlopen/dlsym symbols */
> > > +static struct {
> > > +    void *handle;
> > > +    aaudio_result_t
>  (*AAudio_createStreamBuilder)(AAudioStreamBuilder
> > > **); +    const char
> > > *(*AAudio_convertResultToText)(aaudio_result_t); +    void
>
> > > (*AAudioStreamBuilder_setFormat)(AAudioStreamBuilder *,
> aaudio_format_t); +
> > >    void
> > > (*AAudioStreamBuilder_setChannelCount)(AAudioStreamBuilder *,
> int32_t); +
> > >  void
> > > (*AAudioStreamBuilder_setBufferCapacityInFrames)(AAudioStreamBuilder *,
> > > int32_t); +    void
> > > (*AAudioStreamBuilder_setPerformanceMode)(AAudioStreamBuilder *,
> > > aaudio_performance_mode_t); +    void
> > > (*AAudioStreamBuilder_setSessionId)(AAudioStreamBuilder *,
> > > aaudio_session_id_t); +    void
> > > (*AAudioStreamBuilder_setUsage)(AAudioStreamBuilder *,
> aaudio_usage_t); +
> > >  aaudio_result_t
> > > (*AAudioStreamBuilder_openStream)(AAudioStreamBuilder *, AAudioStream
> **);
> > > +    void
> > > (*AAudioStreamBuilder_delete)(AAudioStreamBuilder *); +
> aaudio_result_t
> > >      (*AAudioStream_requestStart)(AAudioStream *); +
> aaudio_result_t
> > >   (*AAudioStream_requestStop)(AAudioStream *); +    aaudio_result_t
>
> > > (*AAudioStream_requestPause)(AAudioStream *); +    aaudio_result_t
>
> > > (*AAudioStream_requestFlush)(AAudioStream *); +    int32_t
>
> > > (*AAudioStream_getSampleRate)(AAudioStream *); +    aaudio_result_t
>
> > > (*AAudioStream_getTimestamp)(AAudioStream *, clockid_t, +
>
> > >                                     int64_t *framePosition, int64_t
> > > *timeNanoseconds); +    aaudio_result_t
> > > (*AAudioStream_write)(AAudioStream *, void *, int32_t numFrames,
> int64_t
> > > timeoutNanoseconds); +    aaudio_result_t
> > > (*AAudioStream_close)(AAudioStream *);
> > > +    aaudio_stream_state_t (*AAudioStream_getState)(AAudioStream *);
> > > +    aaudio_result_t
>  (*AAudioStream_waitForStateChange)(AAudioStream
> > > *, aaudio_stream_state_t current_state, aaudio_stream_state_t
> *nextState,
> > > int64_t timeoutNanoseconds); +    aaudio_session_id_t
> > > (*AAudioStream_getSessionId)(AAudioStream *); +} vt;
> >
> > Weak symbols would probably be a lot simpler than dlsym() calls here.
> >
> > --
> > レミ・デニ-クールモン
> > http://www.remlab.net/
> >
> >
> >
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