[vlc-devel] [vlc-commits] Disable the libvgl plugin if OpenGL isn't available
martin at martin.st
Tue Feb 11 11:40:12 CET 2020
On Tue, 11 Feb 2020, Steve Lhomme wrote:
> On 2020-02-11 11:01, Martin Storsjö wrote:
>> vlc | branch: master | Martin Storsjö <martin at martin.st> | Tue Feb 11
> 11:59:11 2020 +0200| [9d9c70a52d6727f10ca82ecf74646f9a07f210f2] | committer:
> Martin Storsjö
>> Disable the libvgl plugin if OpenGL isn't available
>> This fixes building for Windows/ARM(64), which lacks OpenGL.
> We should have a CI target for this. Is this properly supported by
> LLVM+mingw64 ?
Yes, it's supported by the llvm-mingw toolchain. Not sure if it's included
in the proposed CI setup so far though.
>> Previously, this plugin has compiled just fine without OpenGL available,
>> but since b6a47686dfe2f789780f902b776e864e5c386ac5, OpenGL headers
>> were included here. Just skip the plugin in those cases.
> This is no longer included since
Oh, I hadn't noticed that one, my nightly build ran before that commit,
and I tried fixing the build failure before fetching new commits. Yes with
that one it should probably have worked again.
> But the patch makes sense nonetheless.
Yes, I presume there's not much use for this plugin in non-gl configs.
More information about the vlc-devel