[vlc-devel] [PATCH] apple: build: avoid configure if already done
ajanni at videolabs.io
Fri Feb 14 09:25:56 CET 2020
On Fri, Feb 14, 2020 at 08:12:29AM +0100, Steve Lhomme wrote:
> On 2020-02-13 22:43, Alexandre Janniaux wrote:
> > On Thu, Feb 13, 2020 at 10:52:13PM +0200, Rémi Denis-Courmont wrote:
> > > Le torstaina 13. helmikuuta 2020, 20.46.48 EET Alexandre Janniaux a écrit :
> > > > Hi,
> > > >
> > > > Actually, it's iOS. I don't know how and how often you build
> > > > for it but I use --config-cache locally and it takes 27 seconds
> > >
> > > 27 seconds is peanuts when configure needs to be rerun, as opposed to the time
> > > it takes without caching.
> > I don't think new contributors should endorse this time, or
> > the time to rewrite iOS build system.
> > >
> > > The fact that you run configure everytime
> > Actually I don't, I have this patch.
> > > is a self-inflicted problem of using a
> > > shell script instead of calling make directly. make anyway reruns configure, or
> > > even autoconf, when needed.
> > Are you suggesting you would rewrite the build system for iOS?
> Not really, a make.sh alongside the build.sh could do.
Unfortunately it's not enough, this script is currently
mainly run from VLCKit buildscript, which makes it a much
more time demanding task than «copy and paste the code to
a build.sh». The reasons it's so it than you may build
multiple architecture at once.
The makefile integration is the way to go to solve this
correctly, but it needs time to integrate with Android too
without the current flaws (eg, symbol conflicts and exposure)
and taking into account differences between linkage for
darwin platforms and linkage for android platform, and
I don't think this time investment is worthy as autotools
buildsystem will be replaced with meson.
Meanwhile, about this patch, Android and Macosx have been
using this for long (android is using config.h btw) and
I don't remember having people complaining about this.
> Most build systems have a configure.sh next to the build.sh so it can be run
> independently (and maybe other reasons).
> If your make process needs many commands you could put them in a separate
> Looking at the apple/build.sh it seems we could have a "static" target in
> the Makefile to do some of the common things static builds have to do. Then
> you just run "make static".
> > Or maybe you have a better way to compile for it? Please share
> > if so, it would be a better argument than telling me what I'm
> > doing. I recall that you didn't care about this platform but
> > maybe things have changed since that time.
> > I personnally can't spent that time and I'm just sharing what
> > I did to workaround the issue.
> > Regards,
> > --
> > Alexandre Janniaux
> > Videolabs
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