[vlc-devel] [PATCH 05/14] android: utils: load Surface JNI API
Thomas Guillem
thomas at gllm.fr
Mon Jun 15 13:18:16 CEST 2020
On Fri, Jun 12, 2020, at 11:40, Alexandre Janniaux wrote:
> When creating a SurfaceTexture JNI object, we can, with recent API,
> transform the SurfaceTexture into an ASurfaceTexture NDK object.
> However, with previous Android version, the only way is to create the
> Surface JNI object directly from the SurfaceTexture JNI object, and then
> convert the Surface into a ANativeWindow NDK object for the producer
> side.
>
> This patch loads the class and the constructor taking a reference to
> SurfaceTexture.
> ---
> modules/video_output/android/utils.c | 25 +++++++++++++++++++++++++
> 1 file changed, 25 insertions(+)
>
> diff --git a/modules/video_output/android/utils.c
> b/modules/video_output/android/utils.c
> index 7818f1e5e7b..92ed9aca1d2 100644
> --- a/modules/video_output/android/utils.c
> +++ b/modules/video_output/android/utils.c
> @@ -133,6 +133,10 @@ static struct
> jmethodID init_iz;
> jmethodID init_z;
> } SurfaceTexture;
> + struct {
> + jclass clazz;
> + jmethodID init_st;
> + } Surface;
> } jfields;
>
> #define JNI_CALL(what, obj, method, ...) \
> @@ -630,6 +634,7 @@ LoadNativeWindowAPI(AWindowHandler *p_awh, JNIEnv *p_env)
> LoadNativeSurfaceAPI(p_awh);
> }
> jfields.SurfaceTexture.clazz = NULL;
> + jfields.Surface.clazz = NULL;
>
> jclass surfacetexture_class = (*p_env)->FindClass(p_env,
> "android/graphics/SurfaceTexture");
> @@ -656,11 +661,28 @@ LoadNativeWindowAPI(AWindowHandler *p_awh, JNIEnv *p_env)
> !jfields.SurfaceTexture.init_z)
> goto error;
>
> + jclass surface_class = (*p_env)->FindClass(p_env,
> "android/view/Surface");
> + if (surface_class == NULL)
> + goto error;
> +
> + jfields.Surface.clazz = (*p_env)->NewGlobalRef(p_env,
> surface_class);
> + (*p_env)->DeleteLocalRef(p_env, surface_class);
> + if (jfields.Surface.clazz == NULL)
YOu also need to clear the exception when class load fails.
> + goto error;
> +
> + jfields.Surface.init_st = (*p_env)->GetMethodID(p_env,
> + jfields.Surface.clazz, "<init>",
> "(Landroid/graphics/SurfaceTexture;)V");
> + if (jfields.Surface.init_st == NULL)
> + goto error;
Same thing here, use something like the GET_METHOD macro.
> +
> return;
>
> error:
> if (jfields.SurfaceTexture.clazz != NULL)
> (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
> +
> + if (jfields.Surface.clazz != NULL)
> + (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
> }
>
> static void
> @@ -871,6 +893,9 @@ AWindowHandler_destroy(AWindowHandler *p_awh)
> if (jfields.SurfaceTexture.clazz)
> (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
>
> + if (jfields.Surface.clazz)
> + (*p_env)->DeleteGlobalRef(p_env, jfields.Surface.clazz);
> +
> JNI_ANWCALL(CallVoidMethod, unregisterNative);
> AWindowHandler_releaseANativeWindowEnv(p_awh, p_env,
> AWindow_Video);
> AWindowHandler_releaseANativeWindowEnv(p_awh, p_env,
> AWindow_Subtitles);
> --
> 2.27.0
>
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