[vlc-devel] [PATCH 05/14] android: utils: load Surface JNI API
Alexandre Janniaux
ajanni at videolabs.io
Mon Jun 15 14:23:39 CEST 2020
Actually no you're right, this must be fixed.
Thank you for the feedback :)
Regards,
--
Alexandre Janniaux
Videolabs
On Mon, Jun 15, 2020 at 12:02:21PM +0200, Romain Vimont wrote:
> On Mon, Jun 15, 2020 at 10:24:34AM +0200, Alexandre Janniaux wrote:
> > Hi,
> >
> > Indeed, but that's unfortunately a preexisting issues with
> > everything related to jfields.
> >
> > This will be solved in latter patchset when removing the
> > dependency to AWindowHandler for JNI classes.
>
> OK LGTM
>
> > Regards,
> > --
> > Alexandre Janniaux
> > Videolabs
> >
> > On Fri, Jun 12, 2020 at 03:23:14PM +0200, Romain Vimont wrote:
> > > On Fri, Jun 12, 2020 at 11:40:48AM +0200, Alexandre Janniaux wrote:
> > > > When creating a SurfaceTexture JNI object, we can, with recent API,
> > > > transform the SurfaceTexture into an ASurfaceTexture NDK object.
> > > > However, with previous Android version, the only way is to create the
> > > > Surface JNI object directly from the SurfaceTexture JNI object, and then
> > > > convert the Surface into a ANativeWindow NDK object for the producer
> > > > side.
> > > >
> > > > This patch loads the class and the constructor taking a reference to
> > > > SurfaceTexture.
> > > > ---
> > > > modules/video_output/android/utils.c | 25 +++++++++++++++++++++++++
> > > > 1 file changed, 25 insertions(+)
> > > >
> > > > diff --git a/modules/video_output/android/utils.c b/modules/video_output/android/utils.c
> > > > index 7818f1e5e7b..92ed9aca1d2 100644
> > > > --- a/modules/video_output/android/utils.c
> > > > +++ b/modules/video_output/android/utils.c
> > > > @@ -133,6 +133,10 @@ static struct
> > > > jmethodID init_iz;
> > > > jmethodID init_z;
> > > > } SurfaceTexture;
> > > > + struct {
> > > > + jclass clazz;
> > > > + jmethodID init_st;
> > > > + } Surface;
> > > > } jfields;
> > > >
> > > > #define JNI_CALL(what, obj, method, ...) \
> > > > @@ -630,6 +634,7 @@ LoadNativeWindowAPI(AWindowHandler *p_awh, JNIEnv *p_env)
> > > > LoadNativeSurfaceAPI(p_awh);
> > > > }
> > > > jfields.SurfaceTexture.clazz = NULL;
> > > > + jfields.Surface.clazz = NULL;
> > > >
> > > > jclass surfacetexture_class = (*p_env)->FindClass(p_env,
> > > > "android/graphics/SurfaceTexture");
> > > > @@ -656,11 +661,28 @@ LoadNativeWindowAPI(AWindowHandler *p_awh, JNIEnv *p_env)
> > > > !jfields.SurfaceTexture.init_z)
> > > > goto error;
> > > >
> > > > + jclass surface_class = (*p_env)->FindClass(p_env, "android/view/Surface");
> > > > + if (surface_class == NULL)
> > > > + goto error;
> > > > +
> > > > + jfields.Surface.clazz = (*p_env)->NewGlobalRef(p_env, surface_class);
> > > > + (*p_env)->DeleteLocalRef(p_env, surface_class);
> > > > + if (jfields.Surface.clazz == NULL)
> > > > + goto error;
> > > > +
> > > > + jfields.Surface.init_st = (*p_env)->GetMethodID(p_env,
> > > > + jfields.Surface.clazz, "<init>", "(Landroid/graphics/SurfaceTexture;)V");
> > > > + if (jfields.Surface.init_st == NULL)
> > > > + goto error;
> > > > +
> > > > return;
> > > >
> > > > error:
> > > > if (jfields.SurfaceTexture.clazz != NULL)
> > > > (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
> > > > +
> > > > + if (jfields.Surface.clazz != NULL)
> > > > + (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
> > > > }
> > > >
> > > > static void
> > > > @@ -871,6 +893,9 @@ AWindowHandler_destroy(AWindowHandler *p_awh)
> > > > if (jfields.SurfaceTexture.clazz)
> > > > (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
> > > >
> > > > + if (jfields.Surface.clazz)
> > > > + (*p_env)->DeleteGlobalRef(p_env, jfields.Surface.clazz);
> > >
> > > It seems weird to delete a global variable on destroying a
> > > AWindowHandler instance.
> > >
> > > > +
> > > > JNI_ANWCALL(CallVoidMethod, unregisterNative);
> > > > AWindowHandler_releaseANativeWindowEnv(p_awh, p_env, AWindow_Video);
> > > > AWindowHandler_releaseANativeWindowEnv(p_awh, p_env, AWindow_Subtitles);
> > > > --
> > > > 2.27.0
> > > >
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