[vlc-devel] [PATCH] d3d11va: remove unused function
Steve Lhomme
robux4 at ycbcr.xyz
Wed Mar 25 16:37:51 CET 2020
I intentionally kept it (with the warning) because we still need to
handle this case (although maybe Qualcomm Windows machines don't have
this issue anymore).
On 2020-03-25 16:09, Alexandre Janniaux wrote:
> Usage of CanUseDecoderPadding was removed with pull model in commit
> 851a4d09d06ff0f6944142ca8d9e318c03c2da47.
> ---
> modules/codec/avcodec/d3d11va.c | 7 -------
> 1 file changed, 7 deletions(-)
>
> diff --git a/modules/codec/avcodec/d3d11va.c b/modules/codec/avcodec/d3d11va.c
> index 9dc2e4bea3..dd34c58bfd 100644
> --- a/modules/codec/avcodec/d3d11va.c
> +++ b/modules/codec/avcodec/d3d11va.c
> @@ -508,13 +508,6 @@ static int DxSetupOutput(vlc_va_t *va, const directx_va_mode_t *mode, const vide
> return VLC_EGENERIC;
> }
>
> -static bool CanUseDecoderPadding(const vlc_va_sys_t *sys)
> -{
> - /* Qualcomm hardware has issues with textures and pixels that should not be
> - * part of the decoded area */
> - return sys->d3d_dev->adapterDesc.VendorId != GPU_MANUFACTURER_QUALCOMM;
> -}
> -
> /**
> * It creates a Direct3D11 decoder using the given video format
> */
> --
> 2.26.0
>
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