[vlc-devel] [PATCH 2/4] doc: add an option to build libvlc sample app from the documentation

Steve Lhomme robux4 at ycbcr.xyz
Sat Mar 6 07:15:48 UTC 2021


On 3/5/2021 10:18 AM, Alexandre Janniaux wrote:
> Hi,
> 
> On Fri, Mar 05, 2021 at 08:18:15AM +0100, Steve Lhomme wrote:
>> On 3/4/2021 3:34 PM, Alexandre Janniaux wrote:
>>> Hi,
>>>
>>> On Thu, Mar 04, 2021 at 11:42:02AM +0100, Steve Lhomme wrote:
>>>> On 3/1/2021 11:15 AM, Marvin Scholz wrote:
>>>>>
>>>>>
>>>>> On 1 Mar 2021, at 7:41, Steve Lhomme wrote:
>>>>>
>>>>>> This is not a file we use in our build system. It's there for
>>>>>> documentation purpose, to guide users.
>>>>>> That doesn't mean there's only one way to build Qt project. We use
>>>>>> autotools to build our own Qt module. In the past I've used others
>>>>>> as well. I believe nowadays CMAKE is also a candidate. We'll
>>>>>> probably use Meson for it as well.
>>>>>> Pushing for qmake here when we already have all the autotools parts
>>>>>> ready and solid to do it make no sense to me.
>>>>>>
>>>>>>
>>>>>> Otherwise you should advocate to add MSVC projects for libvlc and
>>>>>> build windows samples with it since that's what a lot of people will
>>>>>> use.
>>>>>>
>>>>>
>>>>> I agree with what Alexandre already wrote, duplicating the build in
>>>>> autotools here seems incredibly awful choice
>>>>> for nearly no benefit at all… Just use qmake to build the sample
>>>>> project, like most users of it would do?
>>>>> I am not sure who would benefit from having another build for this in
>>>>> autotools, which can be painful to use
>>>>> properly with Qt, or nearly impossible even, on macOS. And additionally
>>>>> can easily get out of sync when
>>>>> someone is unaware of the other build system for it and makes changes
>>>>> only updating the autotools build for it…
>>>>>
>>>>> Your point about MSVC does not really make sense to me, as this is a
>>>>> completely different topic, really.
>>>>
>>>> Nope. this is exactly the confusion you are both making between building the
>>>> samples when building VLC and building the samples in an external context
>>>> with the purpose of integrating libvlc in an app.
>>>
>>> No, I think you're confusing what a sample project is and what
>>> a test is. Using samples for the coverage of libvlc API is not
>>> correct.
>>>
>>> Don't get me wrong, checking that the libvlc samples are correct
>>> _is_ a good move IMHO, like I already mentioned, but if you're
>>> not testing the buildsystem you're shipping in the documentation
>>> then the check makes no sense and it's quite easy to understand
>>
>> I agree we can remove the dummy build project since we don't use it anyway.
>> Other samples don't have this luxury. And as explained before we can't
>> assume what build system people will use for their own system (ie we're not
>> adding msvc+cmake+meson for win32 samples just because someone might use
>> that).
> 
> Which dummy build project?

The one that is not used to build anything.



More information about the vlc-devel mailing list