[vlmc-devel] Settings: Use Base64 to save QByteArray
Yikai Lu
git at videolan.org
Mon May 2 13:13:47 CEST 2016
vlmc | branch: master | Yikai Lu <luyikei.qmltu at gmail.com> | Fri Apr 29 17:05:43 2016 +0900| [f67a7e53a6529994fe8b1276893c27e7f96bb72e] | committer: Hugo Beauzée-Luyssen
Settings: Use Base64 to save QByteArray
"Note: A QByteArray can store any byte values including '\0's, but most functions that take char * arguments assume that the data ends at the first '\0' they encounter."
Because of the above, we can't save QByteArray directly.
Signed-off-by: Hugo Beauzée-Luyssen <hugo at beauzee.fr>
> https://code.videolan.org/videolan/vlmc/commit/f67a7e53a6529994fe8b1276893c27e7f96bb72e
---
src/Settings/Settings.cpp | 13 +++++++++++--
1 file changed, 11 insertions(+), 2 deletions(-)
diff --git a/src/Settings/Settings.cpp b/src/Settings/Settings.cpp
index b8cef75..2092d59 100644
--- a/src/Settings/Settings.cpp
+++ b/src/Settings/Settings.cpp
@@ -159,8 +159,14 @@ Settings::loadJsonFrom( const QJsonObject &object )
if ( isChildSettings == true )
continue;
- if ( setValue( it.key(), (*it).toVariant() ) == false )
+ SettingValue* val = value( it.key() );
+ if ( val == nullptr )
vlmcWarning() << "Loaded invalid project setting:" << it.key();
+
+ if ( val->type() == SettingValue::ByteArray )
+ val->set( QByteArray::fromBase64( (*it).toVariant().toByteArray() ) );
+ else
+ val->set( (*it).toVariant() );
}
emit postLoad();
}
@@ -173,7 +179,10 @@ Settings::saveJsonTo( QJsonObject &object )
{
if ( ( val->flags() & SettingValue::Runtime ) != 0 )
continue ;
- object.insert( val->key(), QJsonValue::fromVariant( val->get() ) );
+ if ( val->type() == SettingValue::ByteArray )
+ object.insert( val->key(), QJsonValue( QString( val->get().toByteArray().toBase64() ) ) );
+ else
+ object.insert( val->key(), QJsonValue::fromVariant( val->get() ) );
}
}
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