[vlmc-devel] [PATCH 6/8] TrackWorkflow: Use insertMulti
yikei lu
luyikei.qmltu at gmail.com
Mon May 16 10:34:28 CEST 2016
I'll stick to one simultaneous media per track "type" like one
simultaneous auido track and one simultaneous image track
because one track will have to manage all of the types of media. Do
you think it is still a bad idea?
FYI, in the future, I'll implement a collision detection in
TrackWorkflow. We should also consider it.
Regards.
2016-05-16 17:24 GMT+09:00 Hugo Beauzée-Luyssen <hugo at beauzee.fr>:
> On 05/13/2016 11:52 AM, yikei lu wrote:
>>
>> I thought it would be convenient if we want to inseart some images and
>> audio tracks in single Track.
>>
>>> "which media would you use for this track?"
>>
>> This is why I introduced Clip(Helper)::formats(). This will be used to
>> determine what TrackType should be used. Also in the future, it could
>> be also used to mute clips.
>>
>> 2016-05-13 18:14 GMT+09:00 Hugo Beauzée-Luyssen <hugo at beauzee.fr>:
>>>
>>> On 05/03/2016 07:24 AM, Yikai Lu wrote:
>>>>
>>>>
>>>> More than one clip can be placed at a certain position.
>>>> ---
>>>> src/Workflow/TrackWorkflow.cpp | 4 ++--
>>>> 1 file changed, 2 insertions(+), 2 deletions(-)
>>>>
>>>> diff --git a/src/Workflow/TrackWorkflow.cpp
>>>> b/src/Workflow/TrackWorkflow.cpp
>>>> index 295fc75..abf8736 100644
>>>> --- a/src/Workflow/TrackWorkflow.cpp
>>>> +++ b/src/Workflow/TrackWorkflow.cpp
>>>> @@ -102,7 +102,7 @@ void
>>>> TrackWorkflow::addClip( ClipWorkflow* cw, qint64 start )
>>>> {
>>>> QWriteLocker lock( m_clipsLock );
>>>> - m_clips.insert( start, cw );
>>>> + m_clips.insertMulti( start, cw );
>>>> connect( cw, SIGNAL( effectAdded( EffectHelper*, qint64 ) ),
>>>> this, SLOT( __effectAdded( EffectHelper*, qint64 ) ) );
>>>> connect( cw, SIGNAL( effectMoved( EffectHelper*, qint64 ) ),
>>>> @@ -380,7 +380,7 @@ TrackWorkflow::moveClip( const QUuid& id, qint64
>>>> startingFrame )
>>>> {
>>>> ClipWorkflow* cw = it.value();
>>>> m_clips.erase( it );
>>>> - m_clips[startingFrame] = cw;
>>>> + m_clips.insertMulti( startingFrame, cw );
>>>> cw->requireResync();
>>>> computeLength();
>>>> emit clipMoved( this, cw->getClipHelper()->uuid(),
>>>> startingFrame );
>>>>
>>> I disagree here, a single track can't contain multiple media at the same
>>> position, which media would you use for this track?
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>>
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> I really think we should stick to one simultaneous media per track. No doing
> so will probably be messy in the UI, IMHO.
> Felix, JB, opinions?
>
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