[x264-devel] Re: Optimizations for Cell Broadband Engine
Abylai Ospan
aospan at netup.ru
Mon May 7 17:43:06 CEST 2007
Hello !
I have Ps3 with gentoo installed. All required SDK's for Cell BE is also
installed. I have compiled some simple examples which load code into
Cell's SPU's and making simple functions.
I can give access to this machine for anyone who can make this job :)
I have written to Guillaume Poirier at 03 Apr 2007 about this ... :)
Thanks !
В Пнд, 07/05/2007 в 05:35 -0700, Alex Izvorski пишет:
> On Mon, 2007-05-07 at 14:30 +0200, Guillaume Poirier wrote:
> > Hello folks,
> >
> > There's been several people on this mailing list wondering if there
> > were any plans to write optimizations for Cell Broadband Engine, with
> > not much luck since now.
> > A few days ago, I've been contacted by a person working at IBM who's
> > offering to give one PS3 (maybe more than one, I don't know) to
> > someone who would be interested to write such optimizations.
> > In case any of you is interested, please contact me, and I'll forward
> > your application to this person.
> >
> > Cheers,
> >
> > Guillaume
>
>
> Hello Guillaume,
>
> Since you've done a bunch of work on Altivec optimizations, and the
> instruction set of a CBE is not that different from Altivec, perhaps you
> should take this one on? I for one am curious to see what the practical
> performance on a CBE is; I've done some (simulated) tests but there's
> nothing like seeing it actually work.
>
> --Alex
>
> P.S. People without the right hardware can still hack on this if
> interested: have a look at
> http://www.alphaworks.ibm.com/tech/cellsystemsim
>
>
>
--
Abylai Ospan <aospan at netup.ru>
NetUP Inc.
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