[x264-devel] Re: [x264-devel] How to comprehend the multi-thread procedure for the stream structure “IPPP”?

Mathieu Monnier manao at melix.net
Thu May 17 08:01:44 CEST 2007


Hi,

You almost have the answer to your question :

 > because every P slice needs the previous frame as reference.

When multithreaded, the vertical motion vector search range is limited, 
so a P frame doesn't need the complete reference frame.

Regards,

Mathieu

-- 
This is the x264-devel mailing-list
To unsubscribe, go to: http://developers.videolan.org/lists.html



More information about the x264-devel mailing list