[x264-devel] Faster real-time encoding
Jason Garrett-Glaser
darkshikari at gmail.com
Fri Jul 25 15:32:22 CEST 2008
> it is so.. now... to introduce parallel encoding of one frame..
> slices must be used.. and this addition is in development, but(IMHO)
> it is not the main priority...
No, this feature existed in the past, but since slice-based threading
is slow, inefficient, and hurts quality, it was removed in favor of
the much-superior frame-based threading algorithm.
Dark Shikari
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