[x264-devel] x264 - acceleration on IBM Cell platform
Sean McGovern
gseanmcg at gmail.com
Fri Nov 7 07:00:54 CET 2008
Apologies for the delay. Attached is a git diff against current HEAD.
-- Sean
From: x264-devel-bounces at videolan.org [mailto:x264-devel-bounces at videolan.org]
On Behalf Of Guillaume POIRIER
Sent: October 24, 2008 4:42 PM
To: Mailing list for x264 developers
Subject: Re: [x264-devel] x264 - acceleration on IBM Cell platform
Hello,
On Fri, Oct 24, 2008 at 7:04 PM, Sean McGovern <gseanmcg at gmail.com> wrote:
Over the past few months I had started a skeleton for accelerating some
functions on the Cell processor using my PlayStation 3 with Fedora Core 7.
However, recently my PS3 bricked and I have sent it in for repair/replacement.
Luckily the work I did was stored on my NFS server but I am not sure that I
will install Linux on the machine that I get back.
I will send a diff of what I have done when I have a chance. If someone would
like to take over the work please feel free.
Cool. Please send it when you get a chance. You never know, your NFS may also
run into some problems before you get your PS3 back (Murphy's law).
I have access to a PS3, so if your patches are clean and work well, they may
get merged into x264's source tree.
How much speed-up did you gain from using SPEs on the Cell?
In the mean time I was wondering if this project has a bug tracker. I wouldn't
mind doing some bug-squashing on *ix or Win32 (I have Virtual Server 2005 at
home -- will probably create these as VMs soon).
Well, luckily, there aren't that many bugs that don't get a close to immediate
fix, that's why there's no bug tracker.
If we did need one, I guess VLC team could let us use theirs.
Guillaume
--
One should not give up hope on imbeciles. With a little training, you can make
them into soldiers.
-- Pierre Desproges
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