[x264-devel] Max thread number of x264
Jason Garrett-Glaser
darkshikari at gmail.com
Wed Apr 7 12:00:56 CEST 2010
On Tue, Apr 6, 2010 at 9:05 PM, kenter <kenter83 at gmail.com> wrote:
> Thanks for all your help. I've tried your commandline, the result shows for
> --preset slow, CPU ultilize only 700+ and fps is 70.46. The CPU power is
> still largely wasted.
x264 does not scale well beyond one thread per ~40 vertical pixels of the frame.
Additionally, are you using a Linux kernel of 2.6.31 or earlier?
There was a serious bug in the scheduler that massively crippled
performance.
Dark Shikari
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