[x264-devel] x264 multithread predictors

Jason Garrett-Glaser jason at x264.com
Fri Jan 11 12:31:10 CET 2013


On Fri, Jan 11, 2013 at 3:12 AM, Nadir Raimondo <raimondo at ismb.it> wrote:
> Hi Jason, thanks for your help.
>
> I've tried with sliced-threads parameters and it seems to resolve my problem
> (obviously with fps decrease). I have read that with slice-based every frame
> is split into slices, each slice encoded by one thread.
> I suppose that in x264, without extra parameters, each frames correspond to
> a single slice so each thread encode frames sequentially and can handle long
> MV.
> Is it correct?

No, that's the opposite of correct.  Sliced threading has no MV
restrictions, whereas sliceless threading (frame threading) does.

Jason


More information about the x264-devel mailing list