[x265] [PATCH] asm : routine for weightUnidirPixel(), for input width in multiples of 16
chen
chenm003 at 163.com
Sat Nov 23 05:05:27 CET 2013
This code I reviewed before he post
I think he like split function and integrate into two patches.
At 2013-11-23 02:11:16,"Steve Borho" <steve at borho.org> wrote:
>Did you forget to include the asm-primitive.cpp change, or this this meant to be for review only?
>
>On Nov 22, 2013, at 4:49 AM, nabajit at multicorewareinc.com wrote:
>
>> # HG changeset patch
>> # User Nabajit Deka
>> # Date 1385116295 -19800
>> # Fri Nov 22 16:01:35 2013 +0530
>> # Node ID 31f6c6e8e965f06825a8b72e5dc42bfb5ce981ff
>> # Parent 5009254d3d3ac92e90b1551444c5eb32ba2f8d31
>> asm : routine for weightUnidirPixel(), for input width in multiples of 16.
>>
>> diff -r 5009254d3d3a -r 31f6c6e8e965 source/common/x86/pixel-util.asm
>> --- a/source/common/x86/pixel-util.asm Fri Nov 22 00:17:46 2013 -0600
>> +++ b/source/common/x86/pixel-util.asm Fri Nov 22 16:01:35 2013 +0530
>> @@ -29,6 +29,7 @@
>> c_d_4: dd 4, 4, 4, 4
>> c_d_1234: dd 1, 2, 3, 4
>>
>> +tab_c_1: times 8 dw 1
>>
>> SECTION .text
>>
>> @@ -670,3 +671,81 @@
>> movd eax, m7
>>
>> RET
>> +
>> +;-------------------------------------------------------------------------------------------------------------------------------------------------------
>> +;void weightUnidirPixel(pixel *src, pixel *dst, intptr_t srcStride, intptr_t dstStride, int width, int height, int w0, int round, int shift, int offset)
>> +;-------------------------------------------------------------------------------------------------------------------------------------------------------
>> +INIT_XMM sse4
>> +cglobal weightUnidirPixel, 6, 7, 6
>> +
>> + mov r6d, r6m
>> + shl r6d, 6
>> + movd m0, r6d ; m0 = [w0<<6]
>> +
>> + movd m1, r7m ; m1 = [round]
>> + punpcklwd m0, m1 ; assuming both (w0<<6) and round are using maximum of 16 bits each.
>> + pshufd m0, m0, 0 ; m0 = [w0<<6 round]
>> +
>> + movd m1, r8m
>> +
>> + movd m2, r9m
>> + pshufd m2, m2, 0
>> +
>> + mova m5, [tab_c_1]
>> +
>> + sub r2d, r4d
>> + sub r3d, r4d
>> +
>> +.loopH
>> + mov r6d, r4d
>> + shr r6d, 4
>> +.loopW:
>> + movh m4, [r0]
>> + pmovzxbw m4, m4
>> +
>> + punpcklwd m3, m4, m5
>> + pmaddwd m3, m0
>> + psrad m3, m1
>> + paddd m3, m2
>> +
>> + punpckhwd m4, m5
>> + pmaddwd m4, m0
>> + psrad m4, m1
>> + paddd m4, m2
>> +
>> + packssdw m3, m4
>> + packuswb m3, m3
>> +
>> + movh [r1], m3
>> +
>> + movh m4, [r0 + 8]
>> + pmovzxbw m4, m4
>> +
>> + punpcklwd m3, m4, m5
>> + pmaddwd m3, m0
>> + psrad m3, m1
>> + paddd m3, m2
>> +
>> + punpckhwd m4, m5
>> + pmaddwd m4, m0
>> + psrad m4, m1
>> + paddd m4, m2
>> +
>> + packssdw m3, m4
>> + packuswb m3, m3
>> +
>> + movh [r1 + 8], m3
>> +
>> + add r0, 16
>> + add r1, 16
>> +
>> + dec r6d
>> + jnz .loopW
>> +
>> + lea r0, [r0 + r2]
>> + lea r1, [r1 + r3]
>> +
>> + dec r5d
>> + jnz .loopH
>> +
>> + RET
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>
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