[x265] [PATCH 1 of 2] primitives: added C primitives to compute SSIM

Aarthi Thirumalai aarthi at multicorewareinc.com
Fri Oct 4 13:21:09 CEST 2013


# HG changeset patch
# User Aarthi Thirumalai
# Date 1380885375 -19800
#      Fri Oct 04 16:46:15 2013 +0530
# Node ID 92641f3d3195b8da2275cfc44b1921d8f81a54bc
# Parent  bf14f75b8cf99806c75cdc1a50b28b6cf265e3bd
primitives: added C primitives to compute SSIM

diff -r bf14f75b8cf9 -r 92641f3d3195 source/common/pixel.cpp
--- a/source/common/pixel.cpp	Fri Oct 04 01:39:22 2013 -0500
+++ b/source/common/pixel.cpp	Fri Oct 04 16:46:15 2013 +0530
@@ -653,6 +653,85 @@
     }
 }
 
+/* structural similarity metric */
+template<class T1>
+void ssim_4x4x2_core(const pixel *pix1, intptr_t stride1, const pixel *pix2, intptr_t stride2, T1 sums[2][4])
+{
+    for (int z = 0; z < 2; z++)
+    {
+        T1 s1 = 0, s2 = 0, ss = 0, s12 = 0;
+        for (int y = 0; y < 4; y++)
+        {
+            for (int x = 0; x < 4; x++)
+            {
+                T1 a = pix1[x + y * stride1];
+                T1 b = pix2[x + y * stride2];
+                s1 += a;
+                s2 += b;
+                ss += a * a;
+                ss += b * b;
+                s12 += a * b;
+            }
+        }
+
+        sums[z][0] = s1;
+        sums[z][1] = s2;
+        sums[z][2] = ss;
+        sums[z][3] = s12;
+        pix1 += 4;
+        pix2 += 4;
+    }
+}
+
+template<class T1>
+float ssim_end_4(T1 sum0[5][4], T1 sum1[5][4], int width)
+{
+    float ssim = 0.0;
+
+    for (int i = 0; i < width; i++)
+    {
+        ssim += ssim_end_1(sum0[i][0] + sum0[i + 1][0] + sum1[i][0] + sum1[i + 1][0],
+                           sum0[i][1] + sum0[i + 1][1] + sum1[i][1] + sum1[i + 1][1],
+                           sum0[i][2] + sum0[i + 1][2] + sum1[i][2] + sum1[i + 1][2],
+                           sum0[i][3] + sum0[i + 1][3] + sum1[i][3] + sum1[i + 1][3]);
+    }
+
+    return ssim;
+}
+
+float ssim_end_1(int s1, int s2, int ss, int s12)
+{
+    static const uint32_t pixelMax = (1 << X265_DEPTH) - 1;
+
+    /* Maximum value for 10-bit is: ss*64 = (2^10-1)^2*16*4*64 = 4286582784, which will overflow in some cases.
+    * s1*s1, s2*s2, and s1*s2 also obtain this value for edge cases: ((2^10-1)*16*4)^2 = 4286582784.
+    * Maximum value for 9-bit is: ss*64 = (2^9-1)^2*16*4*64 = 1069551616, which will not overflow. */
+
+#if X265_DEPTH > 9
+#define type int64_t
+#else
+#define type int32_t
+#endif
+
+    static const type ssim_c1 = (type)(.01 * .01 * pixelMax * pixelMax * 64 + .5);
+    static const type ssim_c2 = (type)(.03 * .03 * pixelMax * pixelMax * 64 * 63 + .5);
+    type vars = ss * 64 - s1 * s1 - s2 * s2;
+    type covar = s12 * 64 - s1 * s2;
+    return (float)(2 * s1 * s2 + ssim_c1) * (float)(2 * covar + ssim_c2)
+           / ((float)(s1 * s1 + s2 * s2 + ssim_c1) * (float)(vars + ssim_c2));
+}
+
+float ssim_end_1(float s1, float s2, float ss, float s12)
+{
+    static const float pixelMax = (1 << X265_DEPTH) - 1;
+    static const float ssim_c1 = (float)(.01 * .01 * pixelMax * pixelMax * 64);
+    static const float ssim_c2 = (float)(.03 * .03 * pixelMax * pixelMax * 64 * 63);
+    float vars = ss * 64 - s1 * s1 - s2 * s2;
+    float covar = s12 * 64 - s1 * s2;
+
+    return (2 * s1 * s2 + ssim_c1) * (2 * covar + ssim_c2)
+           / ((s1 * s1 + s2 * s2 + ssim_c1) * (vars + ssim_c2));
+}
 }  // end anonymous namespace
 
 namespace x265 {
@@ -870,5 +949,10 @@
     p.scale1D_128to64 = scale1D_128to64;
     p.scale2D_64to32 = scale2D_64to32;
     p.frame_init_lowres_core = frame_init_lowres_core;
+
+    p.ssim_4x4x2_core_float = ssim_4x4x2_core<float>;
+    p.ssim_4x4x2_core_int   = ssim_4x4x2_core<int>;
+    p.ssim_end4_float       = ssim_end_4<float>;
+    p.ssim_end4_int         = ssim_end_4<int>;
 }
 }
diff -r bf14f75b8cf9 -r 92641f3d3195 source/common/primitives.h
--- a/source/common/primitives.h	Fri Oct 04 01:39:22 2013 -0500
+++ b/source/common/primitives.h	Fri Oct 04 16:46:15 2013 +0530
@@ -235,6 +235,10 @@
 typedef void (*scale_t)(pixel *dst, pixel *src, intptr_t stride);
 typedef void (*downscale_t)(pixel *src0, pixel *dstf, pixel *dsth, pixel *dstv, pixel *dstc,
                             intptr_t src_stride, intptr_t dst_stride, int width, int height);
+typedef void (*ssim_4x4x2_core_int_t)(const pixel *pix1, intptr_t stride1, const pixel *pix2, intptr_t stride2, int sums[2][4]);
+typedef void (*ssim_4x4x2_core_float_t)(const pixel *pix1, intptr_t stride1, const pixel *pix2, intptr_t stride2, float sums[2][4]);
+typedef float (*ssim_end4_int_t)(int sum0[5][4], int sum1[5][4], int width);
+typedef float (*ssim_end4_float_t)(float sum0[5][4], float sum1[5][4], int width);
 
 /* Define a structure containing function pointers to optimized encoder
  * primitives.  Each pointer can reference either an assembly routine,
@@ -301,6 +305,13 @@
     scale_t         scale1D_128to64;
     scale_t         scale2D_64to32;
     downscale_t     frame_init_lowres_core;
+
+/* If the pixel depth >15 , use the ssim_float primitives to prevent overflow, else
+ * ssim_int primitves should be sufficient. */
+    ssim_4x4x2_core_int_t     ssim_4x4x2_core_int;
+    ssim_4x4x2_core_float_t   ssim_4x4x2_core_float;
+    ssim_end4_int_t           ssim_end4_int;
+    ssim_end4_float_t         ssim_end4_float;
 };
 
 /* This copy of the table is what gets used by the encoder.


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