[x265] [PATCH] pixel8.inc: replace weightUnidirPixel vector class function with intrinsic
Steve Borho
steve at borho.org
Tue Oct 8 19:39:17 CEST 2013
On Tue, Oct 8, 2013 at 8:26 AM, <dnyaneshwar at multicorewareinc.com> wrote:
> # HG changeset patch
> # User Dnyaneshwar Gorade <dnyaneshwar at multicorewareinc.com>
> # Date 1381238689 -19800
> # Tue Oct 08 18:54:49 2013 +0530
> # Node ID 70927cb4bb4cc12d2dbb4a65590a92dc77b2b545
> # Parent 41e5e72e2a4688642f7a46041c50fcc30972c4ab
> pixel8.inc: replace weightUnidirPixel vector class function with intrinsic.
>
> diff -r 41e5e72e2a46 -r 70927cb4bb4c source/common/vec/pixel8.inc
> --- a/source/common/vec/pixel8.inc Mon Oct 07 16:51:18 2013 -0500
> +++ b/source/common/vec/pixel8.inc Tue Oct 08 18:54:49 2013 +0530
> @@ -240,31 +240,52 @@
> }
> }
>
> -void weightUnidirPixel(pixel *src, pixel *dst, intptr_t srcStride,
> intptr_t dstStride, int width, int height, int w0, int round, int shift,
> int offset)
> +void weightUnidirPixel(pixel *arg_src, pixel *arg_dst, intptr_t
> srcStride, intptr_t dstStride, int width, int height, int w0, int
> arg_round, int shift, int offset)
> {
> int x, y;
> - Vec16uc tmp;
> + __m128i temp;
> + __m128i vw0 = _mm_set1_epi32(w0); // broadcast
> (32-bit integer) w0 to all elements of vw0
> + __m128i iofs = _mm_set1_epi32(IF_INTERNAL_OFFS);
> + __m128i ofs = _mm_set1_epi32(offset);
> + __m128i round = _mm_set1_epi32(arg_round);
> + __m128i src, dst;
>
> - Vec4i vw0(w0), vsrc, iofs(IF_INTERNAL_OFFS), ofs(offset),
> vround(round), vdst;
> for (y = height - 1; y >= 0; y--)
> {
> for (x = 0; x <= width - 4; x += 4)
> {
> - tmp = load_partial(const_int(4), src + x);
> // The intermediate results would outgrow 16 bits because
> internal offset is too high
> - vsrc = extend_low(extend_low(tmp));
> - vdst = ((vw0 * (vsrc + iofs) + vround) >> shift) + ofs;
> - store_partial(const_int(4), dst + x,
> compress_unsafe(compress_saturated(vdst, vdst), 0));
> + temp = _mm_cvtsi32_si128(*(uint32_t*) (arg_src + x));
> + // extend the low 4 elements to 32 bits with zero extension
> + src = _mm_unpacklo_epi16(_mm_unpacklo_epi16(temp,
> _mm_setzero_si128()), _mm_setzero_si128());
> + dst = _mm_add_epi32((_mm_mul_epi32(vw0, _mm_add_epi32(src,
> iofs))), round);
> + dst = _mm_sra_epi32(dst, _mm_cvtsi32_si128(shift));
> + dst = _mm_add_epi32(dst, ofs);
> + __m128i tmp = _mm_shuffle_epi32(dst, 2);
> + dst = _mm_add_epi64(dst, tmp);
> + *(uint32_t*)(arg_dst + x) =
> _mm_cvtsi128_si32(_mm_packus_epi16(_mm_packs_epi32(dst, dst),
> _mm_setzero_si128()));
> }
> -
> if (width > x)
> {
> - tmp = load_partial(const_int(4), src + x);
> - vsrc = extend_low(extend_low(tmp));
> - vdst = ((vw0 * (vsrc + iofs) + vround) >> shift) + ofs;
> - compress_unsafe(compress_saturated(vdst, vdst),
> 0).store_partial(2, dst + x);
> + temp = _mm_cvtsi32_si128(*(uint32_t*)(arg_src + x));
> + src = _mm_unpacklo_epi16(_mm_unpacklo_epi16(temp,
> _mm_setzero_si128()), _mm_setzero_si128());
> + dst = _mm_add_epi32((_mm_mul_epi32(vw0, _mm_add_epi32(src,
> iofs))), round);
> + dst = _mm_add_epi32(dst, ofs);
> + __m128i tmp = _mm_shuffle_epi32(dst, 2);
> + dst = _mm_add_epi64(dst, tmp);
> + dst = _mm_sra_epi32(dst, _mm_cvtsi32_si128(shift));
> + temp = _mm_packus_epi16(_mm_packs_epi32(dst,dst),
> _mm_setzero_si128());
> +
> + union
> + {
> + int8_t c[16];
> + int16_t s[8];
> + } u;
> +
> + _mm_storeu_si128((__m128i*)u.c, temp);
> + ((int16_t*)(arg_dst + x))[0] = u.s[0];
> }
> - src += srcStride;
> - dst += dstStride;
> + arg_src += srcStride;
> + arg_dst += dstStride;
> }
> }
This primitive fails unit tests on about every fifth run:
Using random seed 525442CC 8bpp
Testing intrinsic primitives: SSE2 (2)
Testing assembly primitives: SSE2 (2)
Testing intrinsic primitives: SSE3 (3)
Testing assembly primitives: SSE3 (3)
Testing intrinsic primitives: SSSE3 (4)
Testing assembly primitives: SSSE3 (4)
Testing intrinsic primitives: SSE4.1 (5)
Weighted Prediction for Unidir (Pixel) failed!
x265: intrinsic primitive has failed. Go and fix that Right Now!
If you hard-code the random seed above, you should be able to reproduce
this every time.
--
Steve Borho
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