[x265] [PATCH] psyCost_pp: C code optimization, suitable for ASM conversion
chen
chenm003 at 163.com
Fri Dec 12 19:09:12 CET 2014
I suggest you make a new function and keep origin code.
After that, we make a new primivite item and put your new code there.
Third, write a testbench to verify origin and new code is matched.
At 2014-12-12 17:33:51,praveen at multicorewareinc.com wrote:
># HG changeset patch
># User Praveen Tiwari
># Date 1418376812 -19800
># Node ID ca805794c7519ef698776d0f717fd66b0d3bc626
># Parent b1c2ef980dfe59c486454a8838c2c1bb74bf4d32
>psyCost_pp: C code optimization, suitable for ASM conversion
>
>psy_sum_std_4x4, is combined version of satd_4x4 and sad<4, 4>, eliminating unnecessary load operations, extra arguments(zeroBuf and 0).
>It also replaces SAD operation with low cost sum operation as the sencod pixel buffer is zero.
>
>diff -r b1c2ef980dfe -r ca805794c751 source/common/pixel.cpp
>--- a/source/common/pixel.cpp Thu Dec 11 16:52:06 2014 -0600
>+++ b/source/common/pixel.cpp Fri Dec 12 15:03:32 2014 +0530
>@@ -801,6 +801,38 @@
> #pragma warning(disable: 4127) // conditional expression is constant
> #endif
>
>+int psy_sum_std_4x4(const pixel* pix1, intptr_t stride_pix1)
>+{
>+ sum2_t tmp[4][2];
>+ sum2_t a0, a1, a2, a3, b0, b1;
>+ sum2_t sum = 0;
>+ int sum0 = 0;
>+ uint32_t sum1 = 0;
>+
>+ for (int i = 0; i < 4; i++, pix1 += stride_pix1)
>+ {
>+ a0 = pix1[0];
>+ a1 = pix1[1];
>+ a2 = pix1[2];
>+ a3 = pix1[3];
>+ sum1 = sum1 + (a0 + a1 + a2 + a3);
>+ b0 = (a0 + a1) + ((a0 - a1) << BITS_PER_SUM);
>+ b1 = (a2 + a3) + ((a2 - a3) << BITS_PER_SUM);
>+ tmp[i][0] = b0 + b1;
>+ tmp[i][1] = b0 - b1;
>+ }
>+
>+ for (int i = 0; i < 2; i++)
>+ {
>+ HADAMARD4(a0, a1, a2, a3, tmp[0][i], tmp[1][i], tmp[2][i], tmp[3][i]);
>+ a0 = abs2(a0) + abs2(a1) + abs2(a2) + abs2(a3);
>+ sum += ((sum_t)a0) + (a0 >> BITS_PER_SUM);
>+ }
>+
>+ sum0 = (int)(sum >> 1);
>+ return (int)(sum0 - (sum1 >> 2));
>+}
>+
> template<int size>
> int psyCost_pp(const pixel* source, intptr_t sstride, const pixel* recon, intptr_t rstride)
> {
>@@ -828,8 +860,8 @@
> else
> {
> /* 4x4 is too small for sa8d */
>- int sourceEnergy = satd_4x4(source, sstride, zeroBuf, 0) - (sad<4, 4>(source, sstride, zeroBuf, 0) >> 2);
>- int reconEnergy = satd_4x4(recon, rstride, zeroBuf, 0) - (sad<4, 4>(recon, rstride, zeroBuf, 0) >> 2);
>+ int sourceEnergy = psy_sum_std_4x4(source, sstride);
>+ int reconEnergy = psy_sum_std_4x4(recon, rstride);
> return abs(sourceEnergy - reconEnergy);
> }
> }
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