[x265] [PATCH 2 of 3] asm: avx2 code for sad_x3_32xN, improved over 40% than SSE

chen chenm003 at 163.com
Thu Sep 10 19:26:26 CEST 2015


just a little modift


At 2015-09-10 20:03:54,dnyaneshwar at multicorewareinc.com wrote:
># HG changeset patch
># User Dnyaneshwar G <dnyaneshwar at multicorewareinc.com>
># Date 1441885683 -19800
>#      Thu Sep 10 17:18:03 2015 +0530
># Node ID 5b5d7438e90196d7974b9ceec2130b6c924e2342
># Parent  abab4304e992b7addb65ad8fbdfe309ba57732a6
>asm: avx2 code for sad_x3_32xN, improved over 40% than SSE
>
>diff -r abab4304e992 -r 5b5d7438e901 source/common/x86/asm-primitives.cpp
>--- a/source/common/x86/asm-primitives.cpp	Thu Sep 10 11:40:35 2015 +0530
>+++ b/source/common/x86/asm-primitives.cpp	Thu Sep 10 17:18:03 2015 +0530
>@@ -3571,6 +3571,12 @@
>         p.cu[BLOCK_64x64].copy_ps = PFX(blockcopy_ps_64x64_avx2);
>         p.planeClipAndMax = PFX(planeClipAndMax_avx2);
> 
>+        p.pu[LUMA_32x8].sad_x3 = PFX(pixel_sad_x3_32x8_avx2);
>+        p.pu[LUMA_32x16].sad_x3 = PFX(pixel_sad_x3_32x16_avx2);
>+        p.pu[LUMA_32x24].sad_x3 = PFX(pixel_sad_x3_32x24_avx2);
>+        p.pu[LUMA_32x32].sad_x3 = PFX(pixel_sad_x3_32x32_avx2);
>+        p.pu[LUMA_32x64].sad_x3 = PFX(pixel_sad_x3_32x64_avx2);
>+
>         /* The following primitives have been disabled since performance compared to SSE is negligible/negative */
> #if 0
>         p.pu[LUMA_8x4].addAvg = PFX(addAvg_8x4_avx2);
>diff -r abab4304e992 -r 5b5d7438e901 source/common/x86/sad-a.asm
>--- a/source/common/x86/sad-a.asm	Thu Sep 10 11:40:35 2015 +0530
>+++ b/source/common/x86/sad-a.asm	Thu Sep 10 17:18:03 2015 +0530
>@@ -3949,6 +3949,272 @@
>     movd            [r5 + 8], xm1
>     RET
> 
>+%if ARCH_X86_64 == 1 && HIGH_BIT_DEPTH == 0
>+INIT_YMM avx2
>+%macro SAD_X3_32x8_AVX2 0
>+    movu            m3, [r0]
>+    movu            m4, [r1]
>+    movu            m5, [r2]
>+    movu            m6, [r3]
>+
>+    psadbw          m7, m3, m4
>+    paddd           m0, m7
>+    psadbw          m7, m3, m5
>+    paddd           m1, m7
>+    psadbw          m3, m6
>+    paddd           m2, m3
>+
>+    movu            m3, [r0 + FENC_STRIDE]
>+    movu            m4, [r1 + r4]
>+    movu            m5, [r2 + r4]
>+    movu            m6, [r3 + r4]
>+
>+    psadbw          m7, m3, m4
>+    paddd           m0, m7
>+    psadbw          m4, m3, m5
>+    paddd           m1, m4
>+    psadbw          m3, m6
>+    paddd           m2, m3
>+
>+    movu            m3, [r0 + FENC_STRIDE * 2]
>+    movu            m4, [r1 + r4 * 2]
>+    movu            m5, [r2 + r4 * 2]
>+    movu            m6, [r3 + r4 * 2]
>+
>+    psadbw          m7, m3, m4
>+    paddd           m0, m7
>+    psadbw          m4, m3, m5
>+    paddd           m1, m4
>+    psadbw          m3, m6
>+    paddd           m2, m3
>+
>+    movu            m3, [r0 + FENC_STRIDE * 3]
>+    movu            m4, [r1 + r6]
>+    movu            m5, [r2 + r6]
>+    movu            m6, [r3 + r6]
>+
>+    psadbw          m7, m3, m4
>+    paddd           m0, m7
>+    psadbw          m4, m3, m5
>+    paddd           m1, m4
>+    psadbw          m3, m6
>+    paddd           m2, m3
>+
>+    lea             r0, [r0 + FENC_STRIDE * 4]
ADD

>+    lea             r1, [r1 + r4 * 4]
>+    lea             r2, [r2 + r4 * 4]
>+    lea             r3, [r3 + r4 * 4]
>+
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