[x265] How to build the Makefile with cmake for iOS compiling?
steven.Hu
huhai8274 at 163.com
Fri Jun 24 05:26:01 CEST 2016
'Your system' means Mac OS X?I'm using Max OS X 10.11.5.
If remove '-DCMAKE_C_FLAGS="$IOS_CFLAGS" -DCMAKE_CXX_FLAGS="$IOS_CFLAGS" -DIOS_PLATFORM_SDK="$IOS_PLATFORM_SDK"' in make-Makefiles.bash, the C comiler check will succeed!
I found that there is '-isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk' in the compiling command, is it that cause the problem?
在 2016-06-24 11:10:38,"chen" <chenm003 at 163.com> 写道:
You clang version same as me, but your cmake is lower, and looks your system can't support armv7, are you use ARM64?
At 2016-06-24 11:07:05,"steven.Hu" <huhai8274 at 163.com> wrote:
I've tried your patch, but there is a new problem.When I run 'make-Makefiles.bash' under 'build/arm-ios/' the errors occured:
-- cmake version 3.6.0-rc2
-- The C compiler identification is AppleClang 7.3.0.7030031
-- The CXX compiler identification is AppleClang 7.3.0.7030031
-- Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
-- Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -- broken
CMake Error at /Applications/CMake.app/Contents/share/cmake-3.6/Modules/CMakeTestCCompiler.cmake:61 (message):
The C compiler
"/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang"
is not able to compile a simple test program.
It fails with the following output:
Change Dir: /Users/huhai/dev/sources/video_opensource/x265_new/x265_dev/build/arm-ios/CMakeFiles/CMakeTmp
Run Build Command:"/usr/bin/make" "cmTC_83901/fast"
/Applications/Xcode.app/Contents/Developer/usr/bin/make -f
CMakeFiles/cmTC_83901.dir/build.make CMakeFiles/cmTC_83901.dir/build
Building C object CMakeFiles/cmTC_83901.dir/testCCompiler.c.o
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
-arch armv7 -mfpu=neon -pthread -isysroot
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS9.3.sdk
-miphoneos-version-min=7.0 -Qunused-arguments -isysroot
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk
-o CMakeFiles/cmTC_83901.dir/testCCompiler.c.o -c
/Users/huhai/dev/sources/video_opensource/x265_new/x265_dev/build/arm-ios/CMakeFiles/CMakeTmp/testCCompiler.c
Linking C executable cmTC_83901
/Applications/CMake.app/Contents/bin/cmake -E cmake_link_script
CMakeFiles/cmTC_83901.dir/link.txt --verbose=1
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
-arch armv7 -mfpu=neon -pthread -isysroot
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS9.3.sdk
-miphoneos-version-min=7.0 -Qunused-arguments -isysroot
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk
-Wl,-headerpad_max_install_names
CMakeFiles/cmTC_83901.dir/testCCompiler.c.o -o cmTC_83901
ld: warning: ignoring file
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk/usr/lib/libSystem.tbd,
missing required architecture armv7 in file
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk/usr/lib/libSystem.tbd
ld: dynamic main executables must link with libSystem.dylib for
architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see
invocation)
make[1]: *** [cmTC_83901] Error 1
make: *** [cmTC_83901/fast] Error 2
CMake will not be able to correctly generate this project.
Call Stack (most recent call first):
CMakeLists.txt:19 (project)
-- Configuring incomplete, errors occurred!
See also "/Users/huhai/dev/sources/video_opensource/x265_new/x265_dev/build/arm-ios/CMakeFiles/CMakeOutput.log".
See also "/Users/huhai/dev/sources/video_opensource/x265_new/x265_dev/build/arm-ios/CMakeFiles/CMakeError.log".
The C compiler check failed!And I found that it's the '-DCMAKE_C_FLAGS="$IOS_CFLAGS" -DCMAKE_CXX_FLAGS="$IOS_CFLAGS" -DIOS_PLATFORM_SDK="$IOS_PLATFORM_SDK"' cause the problem!
How I can fix it, do you have some ideas?
在 2016-06-24 07:49:20,"huhai" <huhai8274 at 163.com> 写道:
Thank you!Sure,I'll have a try!
发自我的 iPhone
在 2016年6月24日,06:44,chen <chenm003 at 163.com> 写道:
Could you try my new patch?
At 2016-06-23 11:20:02,"steven.Hu" <huhai8274 at 163.com> wrote:
I found 'arm-linux' directory under 'build' directory, and I changed the 'crosscompile.cmake' to the following:
# CMake toolchain file for cross compiling x265 for ARM arch
# This feature is only supported as experimental. Use with caution.
# Please report bugs on bitbucket
# Run cmake with: cmake -DCMAKE_TOOLCHAIN_FILE=crosscompile.cmake -G "Unix Makefiles" ../../source && ccmake ../../source
set(CROSS_COMPILE_ARM 1)
set(CMAKE_SYSTEM_NAME Darwin)
set(CMAKE_SYSTEM_PROCESSOR armv7l)
# specify the cross compiler
set(CMAKE_C_COMPILER /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang)
set(CMAKE_CXX_COMPILER /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++)
# specify the target environment
SET(CMAKE_FIND_ROOT_PATH /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/)
Then I run 'cmake -DCMAKE_TOOLCHAIN_FILE=crosscompile.cmake -G "Unix Makefiles" ../../source && ccmake ../../source' from the arm-linux directory, and I got the'Makefile' without any error info.
But when run 'make', it reported many errors, which may be caused by incorrect headers including.I found the compiler uses the headers under '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk', instead, it should use the headers under '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/'.
How can I fix it? Any suggestion would be appreciated!
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