[x265] [PATCH] Add VMAF suppport to report per frame and aggregate VMAF score

Mario Rohkrämer contact at ligh.de
Mon Apr 23 19:31:14 CEST 2018


Thanks Indumathi.

That gives hope ... like, not excluding Windows targets per se, but rather  
checking for the availability of libvmaf in a specific (possibly  
customizable?) directory.


Am 23.04.2018, 16:58 Uhr, schrieb Indumathi Ravichandran  
<indumathi at multicorewareinc.com>:

> Currently, we are not supporting VMAF in Windows, since it's not  
> generating
> library files. We can try using MSYS/MinGW64 to add support for Windows  
> in
> future.
>
> On Mon, Apr 23, 2018 at 7:45 PM, Glenn Odagawa <FlipFlops2001 at zoho.com>
> wrote:
>
>> GOOD QUESTION!
>>
>>
>>
>>
>>
>>
>> Glenn S. Odagawa & Quilo
>> Chicago, IL
>> +1 (773) 747-7546
>> www.TheLayeredMix.co.nf-Website hosted on Norfolk Island
>>
>> -----Original Message----- From: Mario *LigH* Rohkrämer
>> Sent: Monday, April 23, 2018 7:55 AM
>> To: Development for x265
>> Subject: Re: [x265] [PATCH] Add VMAF suppport to report per frame and
>> aggregate VMAF score
>>
>>
>> Mario Rohkrämer schrieb am 12.04.2018 um 18:25:
>>
>>> Am 12.04.2018, 13:13 Uhr, schrieb <indumathi at multicorewareinc.com>:
>>>
>>> +.. Note::
>>>> +
>>>> +    When setting ENABLE_LIBVMAF cmake option to ON, it is  
>>>> recommended to
>>>> +    also set ENABLE_SHARED to OFF to prevent build problems.
>>>> +    We only need the static library from these builds.
>>>> +
>>>> +    Binaries build with windows will not have VMAF support.
>>>>
>>>
>>>
>>> Can you explain why support for Windows builds is not (yet?) possible?
>>>
>>> I do remember that MABS is able to compile ffmpeg including VMAF, and
>>> also I do remember that it compiled only for x86-64 architecture due to
>>> some specific EMMS intrinsics. But, of course, MABS pulls the whole  
>>> libvmaf
>>> source to do so. You will probably not want to require that. But it  
>>> might
>>> not be too hard in MSYS/MinGW64 if an experienced user does it  
>>> manually?
>>>
>>
>>
>> Still curious...
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>>


-- 

Fun and success!
Mario *LigH* Rohkrämer
mailto:contact at ligh.de


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