[x265] [x265 patch] New AQ mode with Variance and Edge information

Akil akil at multicorewareinc.com
Mon Jul 15 12:51:33 CEST 2019


# HG changeset patch
# User Akil Ayyappan<akil at multicorewareinc.com>
# Date 1562928744 -19800
#      Fri Jul 12 16:22:24 2019 +0530
# Node ID 62f3bd2fedbaa2f888f1bc9e4423df751c4ab944
# Parent  147fb92c5ed50365a69959e6832b1d8368f0ea87
AQ: New AQ mode with Variance and Edge information

diff -r 147fb92c5ed5 -r 62f3bd2fedba doc/reST/cli.rst
--- a/doc/reST/cli.rst Mon Jul 08 10:39:27 2019 +0530
+++ b/doc/reST/cli.rst Fri Jul 12 16:22:24 2019 +0530
@@ -1,3 +1,4 @@
+
 *********************
 Command Line Options
 *********************
@@ -1645,7 +1646,7 @@
  ignored. Slower presets will generally achieve better compression
  efficiency (and generate smaller bitstreams). Default disabled.

-.. option:: --aq-mode <0|1|2|3>
+.. option:: --aq-mode <0|1|2|3|4>

  Adaptive Quantization operating mode. Raise or lower per-block
  quantization based on complexity analysis of the source image. The
@@ -1659,6 +1660,7 @@
  3. AQ enabled with auto-variance and bias to dark scenes. This is
  recommended for 8-bit encodes or low-bitrate 10-bit encodes, to
  prevent color banding/blocking.
+ 4. AQ enabled with auto-variance and edge information.

 .. option:: --aq-strength <float>

diff -r 147fb92c5ed5 -r 62f3bd2fedba source/CMakeLists.txt
--- a/source/CMakeLists.txt Mon Jul 08 10:39:27 2019 +0530
+++ b/source/CMakeLists.txt Fri Jul 12 16:22:24 2019 +0530
@@ -29,7 +29,7 @@
 option(STATIC_LINK_CRT "Statically link C runtime for release builds" OFF)
 mark_as_advanced(FPROFILE_USE FPROFILE_GENERATE NATIVE_BUILD)
 # X265_BUILD must be incremented each time the public API is changed
-set(X265_BUILD 177)
+set(X265_BUILD 178)
 configure_file("${PROJECT_SOURCE_DIR}/x265.def.in"
                "${PROJECT_BINARY_DIR}/x265.def")
 configure_file("${PROJECT_SOURCE_DIR}/x265_config.h.in"
diff -r 147fb92c5ed5 -r 62f3bd2fedba source/common/lowres.cpp
--- a/source/common/lowres.cpp Mon Jul 08 10:39:27 2019 +0530
+++ b/source/common/lowres.cpp Fri Jul 12 16:22:24 2019 +0530
@@ -80,6 +80,7 @@
         CHECKED_MALLOC_ZERO(qpCuTreeOffset, double, cuCountFullRes);
         if (qgSize == 8)
             CHECKED_MALLOC_ZERO(invQscaleFactor8x8, int, cuCount);
+        CHECKED_MALLOC_ZERO(edgeInclined, int, cuCountFullRes);
     }

     if (origPic->m_param->bAQMotion)
@@ -231,6 +232,7 @@
     X265_FREE(qpCuTreeOffset);
     X265_FREE(propagateCost);
     X265_FREE(invQscaleFactor8x8);
+    X265_FREE(edgeInclined);
     X265_FREE(qpAqMotionOffset);
     X265_FREE(blockVariance);
     if (maxAQDepth > 0)
diff -r 147fb92c5ed5 -r 62f3bd2fedba source/common/lowres.h
--- a/source/common/lowres.h Mon Jul 08 10:39:27 2019 +0530
+++ b/source/common/lowres.h Fri Jul 12 16:22:24 2019 +0530
@@ -220,6 +220,8 @@
     uint64_t  wp_ssd[3];       // This is different than SSDY, this is
sum(pixel^2) - sum(pixel)^2 for entire frame
     uint64_t  wp_sum[3];
     double    frameVariance;
+    int* edgeInclined;
+

     /* cutree intermediate data */
     PicQPAdaptationLayer* pAQLayer;
diff -r 147fb92c5ed5 -r 62f3bd2fedba source/common/param.cpp
--- a/source/common/param.cpp Mon Jul 08 10:39:27 2019 +0530
+++ b/source/common/param.cpp Fri Jul 12 16:22:24 2019 +0530
@@ -1546,7 +1546,7 @@
           "Lookahead depth must be less than 256");
     CHECK(param->lookaheadSlices > 16 || param->lookaheadSlices < 0,
           "Lookahead slices must between 0 and 16");
-    CHECK(param->rc.aqMode < X265_AQ_NONE || X265_AQ_AUTO_VARIANCE_BIASED
< param->rc.aqMode,
+    CHECK(param->rc.aqMode < X265_AQ_NONE || X265_AQ_EDGE <
param->rc.aqMode,
           "Aq-Mode is out of range");
     CHECK(param->rc.aqStrength < 0 || param->rc.aqStrength > 3,
           "Aq-Strength is out of range");
diff -r 147fb92c5ed5 -r 62f3bd2fedba source/encoder/slicetype.cpp
--- a/source/encoder/slicetype.cpp Mon Jul 08 10:39:27 2019 +0530
+++ b/source/encoder/slicetype.cpp Fri Jul 12 16:22:24 2019 +0530
@@ -85,6 +85,140 @@

 } // end anonymous namespace

+void edgeFilter(Frame *curFrame, pixel *pic1, pixel *pic2, pixel *pic3,
intptr_t stride, int height, int width)
+{
+    pixel *src = (pixel*)curFrame->m_fencPic->m_picOrg[0];
+    pixel *edgePic = pic1 + curFrame->m_fencPic->m_lumaMarginY * stride +
curFrame->m_fencPic->m_lumaMarginX;
+    pixel *refPic = pic2 + curFrame->m_fencPic->m_lumaMarginY * stride +
curFrame->m_fencPic->m_lumaMarginX;
+    pixel *edgeTheta = pic3 + curFrame->m_fencPic->m_lumaMarginY * stride
+ curFrame->m_fencPic->m_lumaMarginX;
+
+    for (int i = 0; i < height; i++)
+    {
+        memcpy(edgePic, src, width * sizeof(pixel));
+        memcpy(refPic, src, width * sizeof(pixel));
+        src += stride;
+        edgePic += stride;
+        refPic += stride;
+    }
+
+    //Applying Gaussian filter on the picture
+    src = (pixel*)curFrame->m_fencPic->m_picOrg[0];
+    refPic = pic2 + curFrame->m_fencPic->m_lumaMarginY * stride +
curFrame->m_fencPic->m_lumaMarginX;
+    pixel pixelValue = 0;
+
+    for (int rowNum = 0; rowNum < height; rowNum++)
+    {
+        for (int colNum = 0; colNum < width; colNum++)
+        {
+            if ((rowNum >= 2) && (colNum >= 2) && (rowNum != height - 2)
&& (colNum != width - 2)) //Ignoring the border pixels of the picture
+            {
+                /*  5x5 Gaussian filter
+                    [2   4   5   4   2]
+                 1  [4   9   12  9   4]
+                --- [5   12  15  12  5]
+                159 [4   9   12  9   4]
+                    [2   4   5   4   2]*/
+
+                const intptr_t rowOne = (rowNum - 2)*stride, colOne =
colNum - 2;
+                const intptr_t rowTwo = (rowNum - 1)*stride, colTwo =
colNum - 1;
+                const intptr_t rowThree = rowNum * stride, colThree =
colNum;
+                const intptr_t rowFour = (rowNum + 1)*stride, colFour =
colNum + 1;
+                const intptr_t rowFive = (rowNum + 2)*stride, colFive =
colNum + 2;
+                const intptr_t index = (rowNum*stride) + colNum;
+
+                pixelValue = ((2 * src[rowOne + colOne] + 4 * src[rowOne +
colTwo] + 5 * src[rowOne + colThree] + 4 * src[rowOne + colFour] + 2 *
src[rowOne + colFive] +
+                    4 * src[rowTwo + colOne] + 9 * src[rowTwo + colTwo] +
12 * src[rowTwo + colThree] + 9 * src[rowTwo + colFour] + 4 * src[rowTwo +
colFive] +
+                    5 * src[rowThree + colOne] + 12 * src[rowThree +
colTwo] + 15 * src[rowThree + colThree] + 12 * src[rowThree + colFour] + 5
* src[rowThree + colFive] +
+                    4 * src[rowFour + colOne] + 9 * src[rowFour + colTwo]
+ 12 * src[rowFour + colThree] + 9 * src[rowFour + colFour] + 4 *
src[rowFour + colFive] +
+                    2 * src[rowFive + colOne] + 4 * src[rowFive + colTwo]
+ 5 * src[rowFive + colThree] + 4 * src[rowFive + colFour] + 2 *
src[rowFive + colFive]) / 159);
+                refPic[index] = pixelValue;
+            }
+        }
+    }
+
+#if HIGH_BIT_DEPTH //10-bit build
+    float_t threshold = 1023;
+    pixel whitePixel = 1023;
+#else
+    float_t threshold = 255;
+    pixel whitePixel = 255;
+#endif
+#define PI 3.14159265
+
+    float_t gradientH = 0, gradientV = 0, radians = 0, theta = 0;
+    float_t gradientMagnitude = 0;
+    pixel blackPixel = 0;
+    edgePic = pic1 + curFrame->m_fencPic->m_lumaMarginY * stride +
curFrame->m_fencPic->m_lumaMarginX;
+    //Applying Sobel filter on the gaussian filtered picture
+    for (int rowNum = 0; rowNum < height; rowNum++)
+    {
+        for (int colNum = 0; colNum < width; colNum++)
+        {
+            edgeTheta[(rowNum*stride) + colNum] = 0;
+            if ((rowNum != 0) && (colNum != 0) && (rowNum != height - 1)
&& (colNum != width - 1)) //Ignoring the border pixels of the picture
+            {
+                /*Horizontal and vertical gradients
+                       [ -3   0   3 ]        [-3   -10  -3 ]
+                  gH = [ -10  0   10]   gV = [ 0    0    0 ]
+                       [ -3   0   3 ]        [ 3    10   3 ]*/
+
+                const intptr_t rowOne = (rowNum - 1)*stride, colOne =
colNum -1;
+                const intptr_t rowTwo = rowNum * stride, colTwo = colNum;
+                const intptr_t rowThree = (rowNum + 1)*stride, colThree =
colNum + 1;
+                const intptr_t index = (rowNum*stride) + colNum;
+
+                gradientH = (float_t)(-3 * refPic[rowOne + colOne] + 3 *
refPic[rowOne + colThree] - 10 * refPic[rowTwo + colOne] + 10 *
refPic[rowTwo + colThree] - 3 * refPic[rowThree + colOne] + 3 *
refPic[rowThree + colThree]);
+                gradientV = (float_t)(-3 * refPic[rowOne + colOne] - 10 *
refPic[rowOne + colTwo] - 3 * refPic[rowOne + colThree] + 3 *
refPic[rowThree + colOne] + 10 * refPic[rowThree + colTwo] + 3 *
refPic[rowThree + colThree]);
+
+                gradientMagnitude = sqrtf(gradientH * gradientH +
gradientV * gradientV);
+                radians = atan2(gradientV, gradientH);
+                theta = (float_t)((radians * 180) / PI);
+                if (theta < 0)
+                    theta = 180 + theta;
+                edgeTheta[(rowNum*stride) + colNum] = (pixel)theta;
+
+                edgePic[index] = gradientMagnitude >= threshold ?
whitePixel : blackPixel;
+            }
+        }
+    }
+}
+
+//Find the angle of a block by averaging the pixel angles
+inline void findAvgAngle(const pixel* block, intptr_t stride, uint32_t
size, uint32_t &angle)
+{
+    int sum = 0;
+    for (uint32_t y = 0; y < size; y++)
+    {
+        for (uint32_t x = 0; x < size; x++)
+        {
+            sum += block[x];
+        }
+        block += stride;
+    }
+    angle = sum / (size*size);
+}
+
+uint32_t LookaheadTLD::edgeDensityCu(Frame* curFrame,pixel *edgeImage,
pixel *edgeTheta, uint32_t &avgAngle, uint32_t blockX, uint32_t blockY,
uint32_t qgSize)
+{
+    intptr_t srcStride = curFrame->m_fencPic->m_stride;
+    intptr_t blockOffsetLuma = blockX + (blockY * srcStride);
+    int plane = 0; // Sobel filter is applied only on Y component
+    uint32_t var;
+
+    if (qgSize == 8)
+    {
+        findAvgAngle(edgeTheta + blockOffsetLuma, srcStride, qgSize,
avgAngle);
+        var = acEnergyVar(curFrame, primitives.cu[BLOCK_8x8].var(edgeImage
+ blockOffsetLuma, srcStride), 6, plane);
+    }
+    else
+    {
+        findAvgAngle(edgeTheta + blockOffsetLuma, srcStride, 16, avgAngle);
+        var = acEnergyVar(curFrame, primitives.cu[BLOCK_16x16].var(edgeImage
+ blockOffsetLuma, srcStride), 8, plane);
+    }
+    x265_emms();
+    return var;
+}
+
 /* Find the total AC energy of each block in all planes */
 uint32_t LookaheadTLD::acEnergyCu(Frame* curFrame, uint32_t blockX,
uint32_t blockY, int csp, uint32_t qgSize)
 {
@@ -342,20 +476,55 @@
         }
         else
         {
-            int blockXY = 0;
+#define AQ_EDGE_BIAS 0.5
+#define EDGE_INCLINATION 45
+            uint32_t numCuInHeight = (maxRow + param->maxCUSize - 1) /
param->maxCUSize;
+            int maxHeight = numCuInHeight * param->maxCUSize;
+            intptr_t stride = curFrame->m_fencPic->m_stride;
+            pixel *edgePic = X265_MALLOC(pixel, stride * (maxHeight +
(curFrame->m_fencPic->m_lumaMarginY * 2)));
+            pixel *gaussianPic = X265_MALLOC(pixel, stride * (maxHeight +
(curFrame->m_fencPic->m_lumaMarginY * 2)));
+            pixel *thetaPic = X265_MALLOC(pixel, stride * (maxHeight +
(curFrame->m_fencPic->m_lumaMarginY * 2)));
+            memset(edgePic, 0, stride * (maxHeight +
(curFrame->m_fencPic->m_lumaMarginY * 2)) * sizeof(pixel));
+            memset(gaussianPic, 0, stride * (maxHeight +
(curFrame->m_fencPic->m_lumaMarginY * 2)) * sizeof(pixel));
+            memset(thetaPic, 0, stride * (maxHeight +
(curFrame->m_fencPic->m_lumaMarginY * 2)) * sizeof(pixel));
+            if (param->rc.aqMode == X265_AQ_EDGE)
+                edgeFilter(curFrame, edgePic, gaussianPic, thetaPic,
stride, maxRow, maxCol);
+
+            int blockXY = 0, inclinedEdge = 0;
             double avg_adj_pow2 = 0, avg_adj = 0, qp_adj = 0;
             double bias_strength = 0.f;
             double strength = 0.f;
-            if (param->rc.aqMode == X265_AQ_AUTO_VARIANCE ||
param->rc.aqMode == X265_AQ_AUTO_VARIANCE_BIASED)
+            if (param->rc.aqMode == X265_AQ_AUTO_VARIANCE ||
param->rc.aqMode == X265_AQ_AUTO_VARIANCE_BIASED || param->rc.aqMode ==
X265_AQ_EDGE)
             {
                 double bit_depth_correction = 1.f / (1 << (2 * (X265_DEPTH
- 8)));
-
                 for (int blockY = 0; blockY < maxRow; blockY += loopIncr)
                 {
                     for (int blockX = 0; blockX < maxCol; blockX +=
loopIncr)
                     {
-                        uint32_t energy = acEnergyCu(curFrame, blockX,
blockY, param->internalCsp, param->rc.qgSize);
-                        qp_adj = pow(energy * bit_depth_correction + 1,
0.1);
+                        uint32_t energy, edgeDensity, avgAngle;
+                        energy = acEnergyCu(curFrame, blockX, blockY,
param->internalCsp, param->rc.qgSize);
+                        if (param->rc.aqMode == X265_AQ_EDGE)
+                        {
+                            pixel *edgeImage = edgePic +
curFrame->m_fencPic->m_lumaMarginY * stride +
curFrame->m_fencPic->m_lumaMarginX;
+                            pixel *edgeTheta = thetaPic +
curFrame->m_fencPic->m_lumaMarginY * stride +
curFrame->m_fencPic->m_lumaMarginX;
+                            edgeDensity = edgeDensityCu(curFrame,
edgeImage, edgeTheta, avgAngle, blockX, blockY, param->rc.qgSize);
+                            if (edgeDensity)
+                            {
+                                qp_adj = pow(edgeDensity *
bit_depth_correction + 1, 0.1);
+                                //Increasing the QP of a block if its edge
orientation lies around the multiples of 45 degree
+                                if ((avgAngle >= EDGE_INCLINATION - 15 &&
avgAngle <= EDGE_INCLINATION + 15) || (avgAngle >= EDGE_INCLINATION + 75 &&
avgAngle <= EDGE_INCLINATION + 105))
+
 curFrame->m_lowres.edgeInclined[blockXY] = 1;
+                                else
+
 curFrame->m_lowres.edgeInclined[blockXY] = 0;
+                            }
+                            else
+                            {
+                                qp_adj = pow(energy * bit_depth_correction
+ 1, 0.1);
+                                curFrame->m_lowres.edgeInclined[blockXY] =
0;
+                            }
+                        }
+                        else
+                            qp_adj = pow(energy * bit_depth_correction +
1, 0.1);
                         curFrame->m_lowres.qpCuTreeOffset[blockXY] =
qp_adj;
                         avg_adj += qp_adj;
                         avg_adj_pow2 += qp_adj * qp_adj;
@@ -371,6 +540,9 @@
             else
                 strength = param->rc.aqStrength * 1.0397f;

+            X265_FREE(edgePic);
+            X265_FREE(gaussianPic);
+            X265_FREE(thetaPic);
             blockXY = 0;
             for (int blockY = 0; blockY < maxRow; blockY += loopIncr)
             {
@@ -386,6 +558,15 @@
                         qp_adj =
curFrame->m_lowres.qpCuTreeOffset[blockXY];
                         qp_adj = strength * (qp_adj - avg_adj);
                     }
+                    else if (param->rc.aqMode == X265_AQ_EDGE)
+                    {
+                        inclinedEdge =
curFrame->m_lowres.edgeInclined[blockXY];
+                        qp_adj =
curFrame->m_lowres.qpCuTreeOffset[blockXY];
+                        if(inclinedEdge && (qp_adj - avg_adj > 0))
+                            qp_adj = ((strength + AQ_EDGE_BIAS) * (qp_adj
- avg_adj));
+                        else
+                            qp_adj = strength * (qp_adj - avg_adj);
+                    }
                     else
                     {
                         uint32_t energy = acEnergyCu(curFrame, blockX,
blockY, param->internalCsp, param->rc.qgSize);
diff -r 147fb92c5ed5 -r 62f3bd2fedba source/encoder/slicetype.h
--- a/source/encoder/slicetype.h Mon Jul 08 10:39:27 2019 +0530
+++ b/source/encoder/slicetype.h Fri Jul 12 16:22:24 2019 +0530
@@ -92,6 +92,7 @@
 protected:

     uint32_t acEnergyCu(Frame* curFrame, uint32_t blockX, uint32_t blockY,
int csp, uint32_t qgSize);
+    uint32_t edgeDensityCu(Frame*curFrame, pixel *edgeImage, pixel
*edgeTheta, uint32_t &avgAngle, uint32_t blockX, uint32_t blockY, uint32_t
qgSize);
     uint32_t lumaSumCu(Frame* curFrame, uint32_t blockX, uint32_t blockY,
uint32_t qgSize);
     uint32_t weightCostLuma(Lowres& fenc, Lowres& ref, WeightParam& wp);
     bool     allocWeightedRef(Lowres& fenc);
diff -r 147fb92c5ed5 -r 62f3bd2fedba source/test/regression-tests.txt
--- a/source/test/regression-tests.txt Mon Jul 08 10:39:27 2019 +0530
+++ b/source/test/regression-tests.txt Fri Jul 12 16:22:24 2019 +0530
@@ -154,6 +154,7 @@
 BasketballDrive_1920x1080_50.y4m, --preset medium --no-open-gop --keyint
50 --min-keyint 50 --radl 2 --vbv-maxrate 5000 --vbv-bufsize 5000
 big_buck_bunny_360p24.y4m, --bitrate 500 --fades
 720p50_parkrun_ter.y4m,--preset medium --bitrate 400 --hme
+ducks_take_off_420_1_720p50.y4m,--preset medium --aq-mode 4 --crf 22
--no-cutree

 # Main12 intraCost overflow bug test
 720p50_parkrun_ter.y4m,--preset medium
diff -r 147fb92c5ed5 -r 62f3bd2fedba source/x265.h
--- a/source/x265.h Mon Jul 08 10:39:27 2019 +0530
+++ b/source/x265.h Fri Jul 12 16:22:24 2019 +0530
@@ -561,6 +561,7 @@
 #define X265_AQ_VARIANCE             1
 #define X265_AQ_AUTO_VARIANCE        2
 #define X265_AQ_AUTO_VARIANCE_BIASED 3
+#define X265_AQ_EDGE                 4
 #define x265_ADAPT_RD_STRENGTH   4
 #define X265_REFINE_INTER_LEVELS 3
 /* NOTE! For this release only X265_CSP_I420 and X265_CSP_I444 are
supported */
diff -r 147fb92c5ed5 -r 62f3bd2fedba source/x265cli.h
--- a/source/x265cli.h Mon Jul 08 10:39:27 2019 +0530
+++ b/source/x265cli.h Fri Jul 12 16:22:24 2019 +0530
@@ -554,7 +554,7 @@
         "                                    - 0 : Disabled.\n"
         "                                    - 1 : Store/Load ctu
distortion to/from the file specified in analysis-save/load.\n"
         "                                Default 0 - Disabled\n");
-    H0("   --aq-mode <integer>           Mode for Adaptive Quantization -
0:none 1:uniform AQ 2:auto variance 3:auto variance with bias to dark
scenes. Default %d\n", param->rc.aqMode);
+    H0("   --aq-mode <integer>           Mode for Adaptive Quantization -
0:none 1:uniform AQ 2:auto variance 3:auto variance with bias to dark
scenes 4:auto variance with edge information. Default %d\n",
param->rc.aqMode);
     H0("   --[no-]hevc-aq                Mode for HEVC Adaptive
Quantization. Default %s\n", OPT(param->rc.hevcAq));
     H0("   --aq-strength <float>         Reduces blocking and blurring in
flat and textured areas (0 to 3.0). Default %.2f\n", param->rc.aqStrength);
     H0("   --qp-adaptation-range <float> Delta QP range by QP adaptation
based on a psycho-visual model (1.0 to 6.0). Default %.2f\n",
param->rc.qpAdaptationRange);

On Mon, Jul 15, 2019 at 11:53 AM chen <chenm003 at 163.com> wrote:

> Thank you.
>
> for constant, I explain a little more
> we may declare
> const intptr_t row_n2 = (rowNum - 2)*stride;
>
> Now,
>
> src[(rowNum - 2)*stride + (colNum - 2)]
> src[(rowNum - 2)*stride + (colNum - 1)]
>
> ==>
>
> src[row_n2 + (colNum - 2)]
> src[row_n2 + (colNum - 1)]
>
> a little better to read.
>
> At 2019-07-15 13:58:53, "Akil" <akil at multicorewareinc.com> wrote:
>
> Thanks for your suggestions, Chen. Have added the matrix in comments. That
> should make the code more readable. Regarding the last point, I think (rowNum+X)*stride
> cannot be replaced by a constant since it tends to change every time.
>
> On Fri, Jul 12, 2019 at 7:27 AM chen <chenm003 at 163.com> wrote:
>
>>
>> On Wed, Jul 10, 2019 at 3:41 PM Akil <akil at multicorewareinc.com> wrote:
>>
>>> # HG changeset patch
>>> # User Akil Ayyappan<akil at multicorewareinc.com>
>>> # Date 1561035091 -19800
>>> #      Thu Jun 20 18:21:31 2019 +0530
>>> # Node ID d25c33cc2b748401c5e908af445a0a110e26c3cf
>>> # Parent  4f6dde51a5db4f9229bddb60db176f16ac98f505
>>> AQ: New AQ mode with Variance and Edge information
>>>
>>>
>>> +    //Applying Gaussian filter on the picture
>>> +    src = (pixel*)curFrame->m_fencPic->m_picOrg[0];
>>> +    refPic = pic2 + curFrame->m_fencPic->m_lumaMarginY * stride +
>>> curFrame->m_fencPic->m_lumaMarginX;
>>> +    pixel pixelValue = 0;
>>> +    for (int rowNum = 0; rowNum < height; rowNum++)
>>> +    {
>>> +        for (int colNum = 0; colNum < width; colNum++)
>>> +        {
>>> +            if ((rowNum >= 2) && (colNum >= 2) && (rowNum != height -
>>> 2) && (colNum != width - 2)) //Ignoring the border pixels of the picture
>>> +            {
>>> +                pixelValue = ((2 * src[(rowNum - 2)*stride + (colNum -
>>> 2)] + 4 * src[(rowNum - 2)*stride + (colNum - 1)] + 5 * src[(rowNum -
>>> 2)*stride + (colNum)] + 4 * src[(rowNum - 2)*stride + (colNum + 1)] + 2 *
>>> src[(rowNum - 2)*stride + (colNum + 2)] +
>>> +                    4 * src[(rowNum - 1)*stride + (colNum - 2)] + 9 *
>>> src[(rowNum - 1)*stride + (colNum - 1)] + 12 * src[(rowNum - 1)*stride +
>>> (colNum)] + 9 * src[(rowNum - 1)*stride + (colNum + 1)] + 4 * src[(rowNum -
>>> 1)*stride + (colNum + 2)] +
>>> +                    5 * src[(rowNum)*stride + (colNum - 2)] + 12 *
>>> src[(rowNum)*stride + (colNum - 1)] + 15 * src[(rowNum)*stride + (colNum)]
>>> + 12 * src[(rowNum)*stride + (colNum + 1)] + 5 * src[(rowNum)*stride +
>>> (colNum + 2)] +
>>> +                    4 * src[(rowNum + 1)*stride + (colNum - 2)] + 9 *
>>> src[(rowNum + 1)*stride + (colNum - 1)] + 12 * src[(rowNum + 1)*stride +
>>> (colNum)] + 9 * src[(rowNum + 1)*stride + (colNum + 1)] + 4 * src[(rowNum +
>>> 1)*stride + (colNum + 2)] +
>>> +                    2 * src[(rowNum + 2)*stride + (colNum - 2)] + 4 *
>>> src[(rowNum + 2)*stride + (colNum - 1)] + 5 * src[(rowNum + 2)*stride +
>>> (colNum)] + 4 * src[(rowNum + 2)*stride + (colNum + 1)] + 2 * src[(rowNum +
>>> 2)*stride + (colNum + 2)]) / 159);
>>> +                refPic[(rowNum*stride) + colNum] = pixelValue;
>>> +            }
>>> +        }
>>> +    }
>>>
>>> Could you please modify a little?
>>> Ident or give coif matrix as comment, it will be more readable
>>> moreover, (rowNum+X)*stride can be replace by constant, it does not
>>> affect compiled code performance but help human read code.
>>>
>>> _______________________________________________
>> x265-devel mailing list
>> x265-devel at videolan.org
>> https://mailman.videolan.org/listinfo/x265-devel
>>
>
>
> --
> *Regards,*
> *Akil R*
>
> _______________________________________________
> x265-devel mailing list
> x265-devel at videolan.org
> https://mailman.videolan.org/listinfo/x265-devel
>


-- 
*Regards,*
*Akil R*
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