osX updata?
Jesper Nilsson
jesper.nilsson at mgage.com
Sat Sep 15 12:37:52 CEST 2001
Thats to bad that the apple guys cant do useful documentation and
tech-specs.
Have been in contact with the people on apples Dev-forum? They have been
very helpfully for me. Thats the place people goes when there is some
info-lack in the documentation.
And I have to say that QuickTimes OnScreen functions isnt that good. But
if it was quicktime-out supported then i would be more flexible. Like
for converting to other formats etc. etc.
/jesper nilsson
On Friday, September 14, 2001, at 06:34 PM, Florian G. Pflug wrote:
> On Fri, Sep 14, 2001 at 01:55:30PM +0200, Jesper Nilsson wrote:
>> Any information on hows it going with the osX updating?
>>
>> As I see it its the output that is the down slowing part. Have you
>> tried
>> to output via openGL? I heard that was the way some one made a output
>> module for ffmpeg. It was much faster that way. Couse the vlc's
>> decoding
>> seams going at full fps.
>
> I don't know if OpenGL support YUV-Textures. But I believe QuickTime to
> be
> the better alternative.
>
> I am working on this, but since I have no experience in MacOs
> programming, I
> am only slowly making progress. At the moment I am having problems
> creating
> a correct "ImageDescription" Structure - one that will not crash my app
> when
> being passing to some QuickTime functions.
>
> The think the problem is, that this ImageDescription structure has an
> "idSize" field, which is "the total size of the structure, including
> colormaps".
>
> Since I use non colormap ('cause my image is YUV), i just set it to
> sizeof(ImageDescription). This seems to be wrong, but I didn't find the
> correct value anywhere in the docu.
>
> This is all I know so far - but I think being able to fill out this
> structure
> correctly would be a big step.
>
> greetings, Florian Pflug
>
>
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