[x264-devel] Xcode Dev

Mel Koshy mel.koshy at gmail.com
Mon Jun 22 20:32:09 CEST 2009


Sean/Guillaume,

Thank you for the info. I was able to build the executable.

Thanks and Regards

Mel
On Mon, Jun 22, 2009 at 1:10 PM, Guillaume POIRIER <poirierg at gmail.com>wrote:

> Hello,
>
> On Mon, Jun 22, 2009 at 6:16 PM, Sean McGovern <gseanmcg at gmail.com> wrote:
>
>> There isn't an Xcode project for x264. Do you feel comfortable compiling
>> from the command line? It should be buildable on OSX the same as any other
>> Unix platform by running the configure script and then 'make'.
>
>
> yep. You just run "./configure" from the root of x264's source tree, than
> "make" from the same directory.
>
>
>
> Patches to buld with Xcode (or any other IDE, like Sun Studio or so on) are
>> certainly welcome.
>>
>
> I can tell you right now that I will not commit that patch that adds an
> Xcode project file to x264. The reason is simple: there's a perfectly
> working build system for MacOSX.
>
> The reason why there's a separate build system for Windows is because it
> doesn't support makefile-based build system by default (unlike OSX or most
> Unices).
>
> Guillaume
>
> --
> Only a very small fraction of our DNA does anything; the rest is all
> comments and ifdefs.
>
> P. J. O'Rourke<http://www.brainyquote.com/quotes/authors/p/p_j_orourke.html> - "If government were a product, selling it would be illegal."
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>
>
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